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Thread: If you suffer from CTDs upon loading save games...

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  1. #1

    Default If you suffer from CTDs upon loading save games...

    ...you could try using this campaign_script file. I was suffering from said problem, where save games became corrupted and crashed to the desktop with some variation of the "medieval 2 has encountered an unspecified error and will now close" message whenever I tried to load them. After reading around the RR/RC thread I found that it was most likely caused by certain siege_settlement scripts, and it was suggested by someone (sorry I don't remember who) that a possible fix might be to disable the scripts in question. So, following that advice, I went through the campaign_script file and disabled all the siege_settlement scripts. The result is that I can play the current version of RR/RC compilation without any errors whatsoever, and no more save game destroying CTD upon load bugs.

    Nothing has changed in this script file other than simply editing out (by using a " ; ") any lines that contained siege_settlement. The AI still sieges fine, you still have Teutonic emergence, Bulgarian uprising, Mongols, Timurids and so on, and they still function and siege perfectly fine.

    If you do decide to use this file, just copy paste it into your Medieval II Total War\mods\Stainless_Steel_6\data\world\maps\campaign\imperial_campaign folder BUT BACKUP THE OLD ONE just in case. I have had no problems whatsoever using this script file, but it never hurts to be safe. This is obviously just a bandaid fix until people with real know how can actually fix the problem, but it can potentially allow you to play until they do (at least it has for me).

    Thanks again PB everyone whos work was incorporated into the compilation for a great submod, as much as I like SS vanilla, I just can't possibly play without RR/RC comp anymore.

    Oh and FIRST.

    Edit: This is for the early era campaign only.
    Last edited by Enomine; January 14, 2010 at 04:52 PM.

  2. #2
    Gnostiko's Avatar Campidoctor
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    Default Re: If you suffer from CTDs upon loading save games...

    Hmm, I came on here because I've just discovered I've got this bug. I thought this would fix things instantly, but nothing has changed

    Any other solutions?

  3. #3

    Default Re: If you suffer from CTDs upon loading save games...

    Well it won't work with saved games that are already affected with the bug sadly, because once a game is started the campaign_script file it started with is saved to it (as I understand). You would have to try starting a new campaign with this script and see if it helps.

  4. #4
    Gnostiko's Avatar Campidoctor
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    Default Re: If you suffer from CTDs upon loading save games...

    Quote Originally Posted by Enomine View Post
    Well it won't work with saved games that are already affected with the bug sadly, because once a game is started the campaign_script file it started with is saved to it (as I understand). You would have to try starting a new campaign with this script and see if it helps.

    Damn, two good campaigns scuppered!

  5. #5

    Default Re: If you suffer from CTDs upon loading save games...

    Now that I've released TATW RR/RC 1.4, I will move back onto next update for this. I've already re-written the siege code using some code that I saw from Gracul that looked solid, plus many little tweaks. I'd just like to include some of Rozanov's work on adding permanent forts then should be able to release next update quite soon.

  6. #6

    Default Re: If you suffer from CTDs upon loading save games...

    Quote Originally Posted by Point Blank View Post
    Now that I've released TATW RR/RC 1.4, I will move back onto next update for this. I've already re-written the siege code using some code that I saw from Gracul that looked solid, plus many little tweaks. I'd just like to include some of Rozanov's work on adding permanent forts then should be able to release next update quite soon.
    Great news, I'll also have to check out TATW 1.4 now that you've got a RR/RC for it. Thanks for all the amazing work.

  7. #7

    Default Re: If you suffer from CTDs upon loading save games...

    ive noticed that factions such as Venice and Genoa has no early game units to defend them (escp venice) vs the Romans and after 1200 i get my first Genoese archer or pavise crossbowmen very poor they need some units faster.

  8. #8

    Default Re: If you suffer from CTDs upon loading save games...

    I've definitely fixed the save-game CTD issue for RR/RC TATW,so will post a mini-patch soon that fixes it for SS, plus some other updates/changes.

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