
Originally Posted by
Vaz
An event, much like the Mongols Event in M2TW vanilla, consists of a trigger and an effect. The trigger could be something as simple as X amount of turns past, or as complicated as you like. Once the trigger conditions are met, the event occurs, and everything else that's tied to that event will now be available.
For example, the Mongols Event in Vanilla is tied to a certain date in M2TW. Once you reach a certain turn number, the game triggers the Mongols Horde event.
For this, we could have Triggers requiring 6 Settlements with a Port, at which point, the game triggers an event.
On top of that, the EDB would say units recruitable through the Barracks, but require a Port in the settlement, and a parrallel unit with exactly the same info for recruitment, but instead of a port, require the event.
It's a bit gobbledegooky, but it's semi sensible. I hope!