small issue :
I really like the population control which now exists for most areas. Most forts cannot grow exceptionally much; such as at Cair Andros and Ithilien; which is cool
However, this means that Cair Andros, Ithilien and maybe Tarnost cannot recruit advanced Infantry past spearmen and militia. Also, these forts CANNOT produce Paved Roads.
This seems odd. Realistically, it seems like these forts would be the FIRST able to produce paved roads.
Also, the fort in Ithilien is NOT able to produce Ranger of Ithilien.
This is the only problem I'm able to find in 1.4. Otherwise, the version is by far the best balanced; with few problems. Maybe we can make some small, region based recruitment changes for these castles for 1.5, and allow them to create paved roads at a slightly lower level?
I'm doing this on my on mod. Cair Andros, Tarnos, and Ithilien will be able to create 1 next tier unit for each location. Ranger in Ithilien, Gondorian Infantry in Cair Andros, and Gondorian Infantry and Gondorian Cavalry in Tarnost.
Also, it seems like a few of the Gondorian units could have additional locations to recruit from. Palagir Marines for instance could logically be recruited in other maritime provinces which Palagir would have advanced influence in. I'm setting Palagir Marines as recruitable in Umbar and Tolfalas; should Gondar take those ports; for instance.
Just some suggestions.![]()




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