
Originally Posted by
leo.civil.uefs
The only changes I did were, deleting the reflective plane (water) so the engine would actually load water from stratmap (better looking for places like Cair Andros), and then Ive just flatted these moats where the water was... not change on pathfinding, nothing more... aaaaaaaaand...
While finally playing my own campaign, I noticed that, THE AI BEHAVIOR/FUNCTIONALITY on these settlements were totally messed! Ram and ladder crews acting like idiots, getting stuck, doing nothing... rams desorientated going to the corner of the map... AI not beeing able to reach the plaza etc...
One more med2 engine mistery for me... it seems that the pathfinding is really extreemly sensitive as I previously said in my tutorial...
Of course I fixed it, just by using back the vanilla files.