Hi everyone,
Thanks for the help so far, but I am back with a couple of quick questions.
1. How do I use the IWTE animations --> "Full world shading/effects inc anims tool"? When I press it, it will ask me to provide two directories (vanilla and modded blockset folders) - where exactly should I direct them to? The main blockset folder or a subfolder, because it asks for .anim files to be present as well? Also if I'm tidying an existing settlement where they might have their own wall/destruction animations, do I need to provide any additional .anim files in the folder directory itself (i.e. if I'm editing a settlement in a mod, would referencing the correct folder within that mod be all I need)?
ps. Is there any chance you could add this function to do shading effects for a structure, rather than individual objects or the whole set?
2. I have been trying to use the 'add bridge path' tool and I have positioned the block where I want (on top of the 3d model resemblance of the bridge) and set the height to be as close to the terrain around it. But troops still can't walk over it? If there are any general tips on the steps to make bridges that would be helpful.
3. Lastly, is there any way to remove the roads that are overlaid onto a settlement when they are built in the campaign map?
Thanks!![]()




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