urrgh, sounds like the last fix we did for 3dsmax shading broke milkshape version. Do you still have the earlier version of IWTE to use at the moment? If not let me know and I'll try and find one to post.
actually please explain what your creation process is using milkshape and 3dsmax? which do you do the final export from to convert via IWTE? collada from max to import as anim, or ms3d to anim?





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