In Europa Barbarorum II, the barbarian city level (which has new wall and gate texture) uses the vanilla animation:
Code:
BlockSet/North_European/Animations/Gate_Animations/Wooden_Palisade_gate_anims/NE_wooden_palisade_gate_blabla.anim
and this is how the gate looks when hit by the ram:
So I created a new folder called
animations inside the barbarian city folder, containing the same vanilla animations but this time pointing to the new texture (
Edit animation tga paths in iwte) and updated the animation paths too. Got this:
which looks even worse.. Though it should have the new texture now, shouldn't it?
Oh by the way, I also tried to assign it the vanilla
city_gate_anims but then the gate has none in-game (as if no animations were assigned at all).