What does the "may charge without orders" unit trait means? I kind of got it in my favorite unit, but it doesn't appear to affect anything.
What does the "may charge without orders" unit trait means? I kind of got it in my favorite unit, but it doesn't appear to affect anything.
I heard that the unit may attack without you telling it to when the enemy is close by. I don't think I've ever seen it happen.
Hi there.
It means that a unit may charge at an enemy unit if it is with in "range" of it. I do not how ever know how this range is meassured. But I do know, that it can have quite an impact on your remaining formation if such unit suddenly "leaves it" to attack something. It may not be significant with infantry, but when it comes to cavalry, it can have quite an effect on the remaining battle (Because cavalry is both way faster and more likely to have that trait, not because it is cavalry, but because of the likelyhood of things beyond your control happening, such as an enemy exploiting the weakness, and so on). If lets say, a cavalry unit suddenly charges, and gets defeated, its rout can cass mass dismay in your remaining army.
Y.S.
M. Jessen
Last edited by MortenJessen; January 09, 2010 at 03:44 PM.
I've never seen this actually happen before. Low discipline units seem to follow orders and react just the same as high discipline units.
"The worst readers are those who behave like plundering troops: they take away a few things they can use, dirty and confound the remainder, and revile the whole." -Friedrich Nietzsche
Its happened to my cavalry before.
Once in a siege they were ramming the gates under fire from my archers and as soon as they broke the gates I was planning to ride out and trample them with my Cavalry. Instead, my cavalry charged out without me ordering them, the gates opened and the enemy swarmed in, cutting off my cavalry to be massacred by Spearman. I plugged the breach with spearmen and one good thing my cav did do was kill the enemies pushing the ram so they had no way to get inside the city except with their siege towers and ladders who were being decimated. But then my SPEARMAN sallied forth without me ordering them and they refused to retreat.
I thought the computer was taking over my army! But it has happened to me before and I'm hoping it doesn't happen again.
I saw it happened with the teutonic heavy cav (IIRC, the cav I always get from the guild at frankfurt when playing HRE)), I ordered then to charge a unit on the right flank of the enemy, but on the way they "switched" to another nearby in the center. It's quite rare though.
"charge without orders" was an attribute of barbaric units in RTW. In that game units would really charge without orders. Even pikemen and hoplites would sometimes leave their position and charge. In M2TW I have never seen an unit do this.
Officer to a soldier who refuses to fight: There three types of soldiers who don't have to fight. They are called KIA, MIA and POW and you are not one of them.
Tosa will be missed.
I have seen it happen before and it can mess up your micro management quite a bit; especially when your cav unit decides to turn and charge at spearmen instead of the archers you were aiming for.![]()
um ^^... i don't think that "order" is the order you shout out or given out but rather the arrangement of the troops. In other word how neatly your troops charge. example: only the 1st ranks of the unit charge while the rest stay behind. Happen quite often with impetuous units
Units charge without order reduce the morale check done on the enemy
when the union's inspiration through the worker's blood shall run,
there can be no power greater anywhere beneath the sun,
yet what force on earth is weaker than the feeble strength of one?
but the union makes us strong.
I've never seen this happen, and was gonna start a thread about it, i'm glad i searched first![]()
Never argue with an idiot, because he will drag you to his level and beat you with his experience!
It happens to me all the time...if you do not constantly micro your units and give them orders they will attack whomever they please. E.g.: I order a cavalry unit with this stat to charge a bunch of archers guarded on their left flank by some spear units...but they are half of map away....if I don't give my cavalry further orders they will be very likely NOT to attack the archers, instead going for someone else...this happens to infantry as well.
The fact that only the front lines of infantry attack in a charge has to do with the sudden change from "Standing" to "Charging"(which is a bit faster than running). More disciplined units will be more efficient in their charge, thus this will not happen.
You can prevent low discipline units from doing this by: Walking towards the enemy units=> Running towards enemy unit(a while before the charge, so they will all be on the move once they get into the charge "range")...and that should fix it.