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  1. #1

    Default Cheats not working

    I've tried using both the "create_unit" and "process_rq" cheats in my game, and neither appear to work. I am playing as the Scipii. I type in "process_rq Capua" and it says the command isn't recognized. I've tried "create_unit Capua roman archer 5 9 9 3", "create_unit Capua roman praetorian cohort urban i 5 9 9 3", and like every combination of things I can think of and all I get is "Unit type not recognized". I go to the export_descr_unit, look at the "type", and type that EXACTLY into the console. And it still says it's not recognized. I'm about to go crazy because NEITHER of these work and I do not feel like waiting 20 turns for my Urban/Praetorian Cohorts. The "process_cq", "add_money", and some other cheats work. It's just these two cheats that are giving me problems. Oh, the capture_settlement one does not work either, but I heard that a patch made that command unusable.

  2. #2
    Medusa0's Avatar Artifex
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    Default Re: Cheats not working

    I would imagine that you have neglected to put the quotation "" around the unit type, in your case:

    create_unit Capua "roman archer" 5 9 9 3

  3. #3

    Default Re: Cheats not working

    Quote Originally Posted by Medusa0 View Post
    I would imagine that you have neglected to put the quotation "" around the unit type, in your case:

    create_unit Capua "roman archer" 5 9 9 3
    You have to put it in quotations? Thanks. Every time I saw an example EVERYTHING had " " around it and they always said don't put them when you type it in. Thanks

  4. #4
    Entropy Judge's Avatar Vicarius
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    Default Re: Cheats not working

    Process_rq doesn't work. I think it was killed off in the 1.3 patch.
    I beat back their first attack with ease. Properly employed, E's can be very deadly, deadlier even than P's and Z's, though they're not as lethal as Paula Abdul or Right Said Fred.
    ~ Miaowara Tomokato, Samurai Cat Goes to the Movies

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