I discovered these 3 tips today and they are invaluable to me. I'll share them so perhaps they could be of some use / interest to someone.
Dealing With Trolls
For my tastes, Trolls are rather unrealistically invulnerable for reasons that are both obvious and widely expressed. I have changed their number of hitpoints from 4-6 to 1. Now I know what you're thinking, "One?!", but I have tried this and it is very realistic. I tried this out on a bridge battle (Osgiliath) a couple of Fountain Guard units, a couple of Spear Militia and a bunch of Archers vs the usual Mordor stack + 2 Olog Hai units. The Olog Hai took perhaps 50% casualties before reaching my front line in close combat and given that I had about 10 units of archers, that seemed very reasonable. The remaining Olog Hai still got through and cause havok to my Fountain Guard and cause alot of pain, but the Olog Hai we're eventually brought down. To change their HP to 1:
- Find export_descr_unit.txt which is in: Medieval II Total War\mods\Third_Age\data
- Use Ctrl-F to find "Troll" entries.
- For each entry, change the "stat_health" to 1, e.g from:
toCode:stat_health 6, 2
Code:stat_health 1, 2
General Difficulty
I am definitely not one for doing things that hard way for no good reason. If I were taxed from an intelligent perspective (good AI) then, I would play on such hard setting, but M2TW hardly has an AI, let alone a smart one. I generally have a principle with difficulty settings whereby ideally it should be experienced on the "normal" setting. Unfortunately, this is just too tough. Simply set it back to Easy for the Campaign (not Battles) and you'll be having a much better time.
Defence of the Osgiliath Bridge (as Gondor)
As far as I know, best achieved with the following setup:
1 x General - I happen to like using Faramir, since he's a ranged unit).
6 x Dol Amroth Pikemen - Hauled all the way from the South coast and retrained in Minas Tirith. Position them at the bottleneck of the cliffs, NOT the bridge.
2 x Gondor Bowmen - Used for "Stake" ability.
~ 11 x Militia Bowmen - These are good enough. You wont need the armour that Gondor Bowmen have nor will you need the extra range. Position them behind the pikemen (obviously). Another option could be to use catapults here and there, but i haven't tried that yet.
The idea is that you plant the stakes during deployment as far forward as possible. Then position your pikemen between the cliffs, putting them on guard mode and on Spear Wall mode. 6 pikemen units are just about enough to have nice fat squares of men so that you're able to deal with cavalry / trolls. Then position your archers behind your pikemen (use the elevated ground). Keep the general nearby.
My previous attempts at this involved Fountain Guard. Unfortnately I did not find them effective (even on Spear Wall) because their spears were too short and often the enemy was able smother them and cause them great casualties. Besides, Fountain Guard are bloody expensive! My other attempt was to stack a couple of Fountain Guard units on top of eachother right at the mouth of the bridge so that they would block the exit. This was ineffective since the enemy would eventually pile in so much, the Fountain Guard would be unable to physically keep them back and they would take HUGE casualties.
The beauty of this new idea works because the pikes are better able to keep the oncoming mass of bodies at bay, and secondly, since there is now more room for the enemy to move into, they're less densely packed, and much less likely to force themselves through using sheer numbers.
See Screenshot.




Reply With Quote

Under the patronage of



Straight from Mount Doom! They're dastardly delicious!





