
Originally Posted by
Achilla
I'd suggest to check out the campaign script too, so you don't accidentally place unit on spawn of additional AI army (slave conquerors etc.).
As for the coordinates, when you are in game press '~' to open up dev console, then type toggle_fow to reveal the map. After that hover the mouse exactly at the place you need your coordinates for, then type show_cursorstat and write down somewhere they x,y which you get and proceed with next locations for other generals/agents/whatever you need. Just make sure all of the locations are accessible.