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Thread: [EFI] Enhanced Factions Interfaces - v1.54 (Download link repaired - 16/07)

  1. #161
    Werebear's Avatar For Mother Russia
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    Default Re: [EFI] Enhanced Factions Interfaces - 15 Jan 2010

    cedric37

    you forgot to add Dark Elves symbol to sharedpage_01

  2. #162
    cedric37's Avatar Why Not ?!
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    Default Re: [EFI] Enhanced Factions Interfaces - 15 Jan 2010

    I have checked my captain and yes you are right, it is missing in both high elves & orcs interfaces.
    I am sure that my comrade, kahvipannu will fix this asap.

    Thanks for noticing.
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  3. #163
    Kahvipannu's Avatar Bring me Solo & wookie
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    Default Re: [EFI] Enhanced Factions Interfaces - 15 Jan 2010

    Here's fixed Orcs:
    Attachment 70216
    I also quickly toned down backround color, so now building descriptions should be readable
    Spoiler Alert, click show to read: 




    Edit: And here's HE:
    Last edited by Kahvipannu; February 16, 2010 at 02:41 PM.

  4. #164

    Default Re: [EFI] Enhanced Factions Interfaces - 15 Jan 2010

    Thanks guys for this excelent work, the interface are superbe

    Call of Warhammer : Total War

  5. #165

    Default Re: [EFI] Enhanced Factions Interfaces - 15 Jan 2010

    May be remove black dots from the orange background?
    CoW (Rage of the Dark Gods)team
    From Russia with love.

  6. #166
    cedric37's Avatar Why Not ?!
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    Default Re: [EFI] Enhanced Factions Interfaces - 15 Jan 2010

    Quote Originally Posted by steroid View Post
    Thanks guys for this excelent work, the interface are superbe
    Thanks my friend, glad to be usefull

    We are trying to do our best and both kahvipannu and i were noobz with Photoshop; we have learned a lot during those last few weeks.
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  7. #167
    Kahvipannu's Avatar Bring me Solo & wookie
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    Default Re: [EFI] Enhanced Factions Interfaces - 15 Jan 2010

    Quote Originally Posted by Timorfeys View Post
    May be remove black dots from the orange background?
    Fixed those blackdots and polished some clitches away. Also some small icons/buttons reworked from vanilla, and reworked "settlement/agents/units"-buttons:
    Spoiler Alert, click show to read: 




    Heres the file:



    I'm still open for suggestions for mission-button, expecially good WAAAGH-banner would be appreciated.
    Last edited by Kahvipannu; February 16, 2010 at 02:41 PM.

  8. #168
    cedric37's Avatar Why Not ?!
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    Default Re: [EFI] Enhanced Factions Interfaces - 15 Jan 2010

    Ok, i have done a first try to make Reikland... it is still WIP.

    Spoiler Alert, click show to read: 






    Any comments are welcome as usual.

    Download link here:
    http://www.twcenter.net/forums/attac...1&d=1263860697
    Last edited by cedric37; January 21, 2010 at 02:21 AM.
    Patronized by y2day/Patron of KDK, Swagger & Navajo Joe, of the Imperial House of Hader



  9. #169

    Default Re: [EFI] Enhanced Factions Interfaces - 19 Jan 2010

    Good first effort Cedric! I must admitn I really liked the build and recruit symbols that were added in v1.02 patch, have you tried those or would that be taboo.
    Dont much care for the orange hues and I would suggest darkening the window bakgrounds it is a bit bright.
    Nice to see the Empire getting a little TLC.

  10. #170
    cedric37's Avatar Why Not ?!
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    Default Re: [EFI] Enhanced Factions Interfaces - 19 Jan 2010

    Hi Germanicus,

    Thanks, but i tried the new build & recruit symbols and they will not fit with the rest of the ui for Reikland, plus i prefer mine (all a matter of taste you would say).
    About the orange hues, do you speak of the copper hue from the lower bar or the red-orange ribbons in the upper frames ?
    Finally, i can't darken that much the background (i intended to do so, grant me) because texts could not be read if i do so..... Again we are stuck with the "standard" colours But i will try to get some more brown thing (at least not the greenish that is for now, and i start to hate it ^^)

    But as i said it is WIP, i am not 100% satisfied myself (especially with the upper frames), so that will change. The lower bar though i quite like the balance and feeling so it will not change or very slightly.

    Cheers,
    Cédric.
    Last edited by cedric37; January 19, 2010 at 10:02 AM.
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  11. #171

    Default Re: [EFI] Enhanced Factions Interfaces - 19 Jan 2010

    I suggest use for background different color. Pale brown-orange, like old newspaper not greenish. And sigmar's seal in the corner instead dwarfen "M"
    CoW (Rage of the Dark Gods)team
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  12. #172
    cedric37's Avatar Why Not ?!
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    Default Re: [EFI] Enhanced Factions Interfaces - 19 Jan 2010

    Thanks for noticing the symbol thing (now that i look on the symbol yes it is more dwarven ^^, although it was on a page of concept art for Sigmar ).
    I will remake the background on the upper frames as you suggest (yes this greenish-yellow background is more and more ugly the more i look at it ^^).

    Any other suggestion ?
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  13. #173
    PSIHOPAT's Avatar Senator
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    Default Re: [EFI] Enhanced Factions Interfaces - 19 Jan 2010

    Have useful things > search and will find
    http://www.militaryheritage.com
    Last edited by PSIHOPAT; January 19, 2010 at 04:23 AM.

  14. #174
    cedric37's Avatar Why Not ?!
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    Default Re: [EFI] Enhanced Factions Interfaces - 19 Jan 2010

    Yes maybe but this is written on 1st page:
    © Copyright: Unless otherwise noted, all information, images, data contained within this website is protected by copyright under international law.
    So... no, thanks.


    PS: your link for free texture stuff was usefull, please concentrate on free stuff; but anyway i have enough material for now.
    Patronized by y2day/Patron of KDK, Swagger & Navajo Joe, of the Imperial House of Hader



  15. #175

    Default Re: [EFI] Enhanced Factions Interfaces - 19 Jan 2010

    Quote Originally Posted by cedric37 View Post

    Any other suggestion ?

    This two elements kinda breaking the style (scull and square eagle banner)
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  16. #176
    cedric37's Avatar Why Not ?!
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    Default Re: [EFI] Enhanced Factions Interfaces - 19 Jan 2010

    Yes, i agree; at first i quite liked the banner, but now that you are pointing this out... And yes the left end of the bar with the coppery skulls is a bit too bright and round.

    Thanks again for all your wise advices, my friend!
    Next version will be better (i hope ^^).
    Patronized by y2day/Patron of KDK, Swagger & Navajo Joe, of the Imperial House of Hader



  17. #177
    Kahvipannu's Avatar Bring me Solo & wookie
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    Default Re: [EFI] Enhanced Factions Interfaces - 19 Jan 2010

    Cedric,
    Check PM

  18. #178
    Blackomur89's Avatar Campidoctor
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    Default Re: [EFI] Enhanced Factions Interfaces - 19 Jan 2010

    Deleted some posts, Psihopat act civil you have been warned.
    2D artist for Call of Warhammer TW; 2D artist for Westeros TW; 2D artist and researcher for The Ruins of Arnor TATW sub-mod; 2D artist for Warcraft TW.

  19. #179
    cedric37's Avatar Why Not ?!
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    Default Re: [EFI] Enhanced Factions Interfaces - 19 Jan 2010

    Ok so, Reikland v1.1.

    Spoiler Alert, click show to read: 


    Better, worst ?
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  20. #180

    Default Re: [EFI] Enhanced Factions Interfaces - 19 Jan 2010

    i would suggest change the orange borders for a bit darker golden in the empire interface, the rest for me looks good

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