Barbarian Invasion - did no one play it before releasing it ?
Saxons and Franks are unplayable because 99% of the time the sequence goes: -
1) Play 5/6 turns.
2) Be invaded by a horde
3) Get totally wiped out.
If your settlements are not protected by stone walls (and at the start your settlement isn't usually large enough to sustain stone walls) then defending yourself from a horde up to 24 times the size of your defending army when the attackers have a liberal selection of generals and elite units is practically impossible. What's the point of playing ?
The Selucid campaign is the only one worth playing because you are far enough away from all the hordes not to be generally bothered by them - at least until the later stages when you might stand a fighting chance.
It's a pity because without the hordes Barbarian invasion would be a good game. It lacks the directives of the senate (and the bonus resources they provide) so it takes some skill to nurture upwards a faction surrounded by large numbers of potentially hostile factions.
They didn't do a mod to switch of the hordes powers did they ?
Sorceror.




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