source:http://www.pcgames.de/aid,702464/Nap...s/PC/Vorschau/
There are some new details in this preview:
-the fact that hills for example became a strategic position to hold for AI
-shots of the russian 20 pounds
-Soldiers are dissynchronized when they run for example, more realistic
etc.
I used google traduction so....
Preview
" Back [1] 2 Napoleon: Total War preview: Artificial Intelligence and GeneräleNapoleon: Total War preview: Interface and editor's opinion
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05.01.2010 09:30 Clock
Napoleon: Total War Preview
Napoleon: Total War preview: declaration of war against Napoleon, plus: New Screenshots
Played for the first time: We declare war against Napoleon - and tell you how to make noticeable changes of the add-ons.
Kieran Bridgen, English, and developers The Creative Assembly, knows from his childhood, an interesting history: The island is threatened with a stubborn young Bonaparte, "Unless you're good, then get thee to the Bonaparte!" Thus he tells us. For the brilliant world-famous French general took care of his conquests in the 18th Century like no other with fear and terror among the British. Was he a stand-alone add-on in the total number of dedicated, was for The Creative Assembly is therefore almost self-evident. After we had already reported on the AI and storyline, it is now time for a second, more detailed view of Napoleon. Two employees of The Creative Assembly came personally by our editorial staff: Studio Communications Manager Kieran Brigden (the man with the Bonaparte's history) and designer Florian Ziegler. In the heavily armored suitcase had two a preview version of their game there. That we are pleased, because for the first time, we must not only experiencing escalating battles, but they also want a first look at the revamped strategy card throwing. However, before we even play, loading Kieran a historic battle: the battle of Austerlitz was known as Three Emperors in the history books, now Kieran shows us his version of events: With a Russian army he is up against Napoleon's army, he stationed his troops on a larger hill. We are interested cope especially how the artificial intelligence of the computer.
Napoleon in numbers: 355 different units abound on the battlefields, are for each military unit uses about 60 different faces. Kieran said: "The AI now takes our hill as a strategically important objective truth, and will most likely want to drive us from there." That is what happens uphill storms French line infantry. When the artillery fire of the Russians to begin to fall immediately on the new particle effects, the 20-pounder: cracking the huge shells into the ranks of the enemy, distorting the picture, the camera wobbles. Even a rudimentary system of deformation, the developers have built so that now impede the advance of the rest of the crater troops. The computer opponent has now divided his troops, Kieran trying to encircle Russia. For the non-human enemy has learned. Could he just a list of the predecessor tasks (work off their priorities shifted again, so it loud developers often incomprehensible maneuvers of AI) came to the computer is now able to pursue multiple goals. Multitasking is called das
Smoke and steam envelop the combatants impressive book. [Source: see gallery] The battle rages on and we can not help but admire the clash of huge armies. Help to ensure the great battle animations and the different faces of the soldiers. For even more lives near desynchronized care units, which means that organizations do not move more completely in the same clock. Kieran, meanwhile, points us towards the new, major general: Den surrounded by an aura that strengthens units located in the vicinity. In addition, the general features (in this case, Tsar Alexander has fought in this battle really at that time) two special forces: "Inspiration" gives his troops a combat bonus, while it prevents the second power "Collecting" morally shaky units on the precipitate flight . In addition, the General is now one of the most important units in the field, his impact is enormous on the morale of the troops. If he falls, fallen soldiers, very easy to panic and run for their lives. The enemy commander should therefore always be the first target of your attack. Kieran schaff t exactly as an accidental gunshot, Napoleon gets his opponent off his feet. The French troops are holding the brunt of the attack e thereupon ceased, Russia wins.
Contents
• Napoleon: Total War preview: Artificial Intelligence and generals
• Napoleon: Total War preview: Interface and editor's opinion
Napoleon: Total War Preview
Napoleon: Total War preview: declaration of war against Napoleon, plus: New Screenshots
Played for the first time: We declare war against Napoleon - and tell you how to make noticeable changes of the add-ons.
The Great War's strategic map has always been an important component of the total games. In Napoleon it was expanded to include some important aspects. Napoleon is primarily for strategic battles, the typical trappings of Total War diplomacy and Urban Development is now weighted differently. This can be seen in the new world map, at first glance: Pathways and obstacles are obvious for armies detail pleasing to the eye. In addition, individual Provinces are now much busier, because you are fighting on a much smaller area around the rule. [Source: see gallery] particularly beautiful: The developers try to clean up the interface in comparison to its predecessor even further. One example is the morality that you can now directly as a small blue bar at your troops. After a successful battle, the developers give us an overview of the new strategic map, the heart of Napoleon: Total War. Buy more detailed look at is: fog billows in valleys, mountains stretch into the sky. Small details like these have included the makers abound. As Napoleon dealt with a much shorter period than the previous model to find features in virtual round of two-week instead of rhythm. That means above all strategic rethinking for the players, because now more months are not available to provide a well-equipped army on its feet. Accordingly, you have to look after your existing armies like a fox. Because weaken long privation through the troops. A march through the desert times can already carry off half the army. To prevent this, you must set up a functioning supply lines to buildings.
Artillery is still ektiv eff. In addition, the impacts are well depicted. [Source: see gallery] ailing troops are now harder to replace. In the last part you took a small plus sign at the unit portraits from this work. That does not work any more of nowhere, but only in appropriate production facilities. Even the immensely important generals, you must not simply appoint themselves. There is a separate building in which are trained strategists. Moreover, every General is unique. Assassination So with a spy, the leaders of the opposing armies, you can be sure to frightened and morally battered opponents to take. All will be those among you who like to draw in the multiplayer mode with colleagues in the battle, look this message: The developers are currently working on a "drop in" system that allows you to invite battles in the single-player campaign with other players who then take the role of the computer. The whole thing will only work with fairly balanced forces. You may not therefore deceitful throw your best mate into a hopeless battle. Unless you want that your name will be as adversely affected by Napoleon in the future. "




















