This is old issue with RTW engine, where Macedonian style phalanx is almost totally invulnerable to missiles from the front side. In MTW2 engine it is solved ,so as it was realistically, tactic of choice is to shoot at pikemen (if they do not have proper missile unit protection). Also, in MTW2 engine, heavy infantry in prolonged melee can penetrate frontal rows of pikes (as it should be realistically)
So, is it somehow possible to fix at least this missile resistance in EB game? I was thinking to strip of the phalanx special abilityfrom pikemen, so they will be like Greek phalanxes are now in the game – just spearmen with longer spears. But it is very non elegant way, making some other problems. Do you have an elegant cure, since I really do not like this feature, due to the realism, especially because pikes are one of the main infantry formations in this time frame?
PS. I have never played with chariots in my campaign game now, but in custom battle, they have remained “fire and forget” ultimate anti cavalry weapon like it was in 0.8. Just charge them in group of cavalry and it is blood bath. I wrote back then, about this issue and moders have promised it will be fixed.
Thanks




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