How will reinforcements work in NTW?

Thread: How will reinforcements work in NTW?

  1. Kinjo's Avatar

    Kinjo said:

    Icon5 How will reinforcements work in NTW?

    As of yet I have not heard any info on how reinforcements will be handled in NTW and since it appears 20 units will be the limit for a stack this is important. To be honest ETW was a let down on how it handles reinforcements compared to the M2TW expansion: Kingdoms. CA likes to quote the up to 10,000 soldiers per battle but that is impossible to do with the ETW reinforcement system at best you might be able to get 4,000 - 4,500 men on the field which makes me think do they even know their own product? yeah sure you can get 10,000 on the field in multi-player 4 vs 4 but in Kingdoms you could have 10,000 + men on the field in single player campaign battles due to a superior reinforcement system. Why does the NTW reinforcement have to be a step backwards from the kingdoms expansion reinforcement system?

    In the pics below I have an army of 2400 men + 5345 reinforcement which I was able to take all of them on the battlefield at once and still get good fps, my system is high end but CA should at least let us control two armies at once in NTW.



     
  2. RomulusAugustus said:

    Default Re: How will reinforcements work in NTW?

    It seems to me the AI is so easy to beat using just 10 or 15 units that having the player control even more units(like you can on kingdoms) shouldn't necessarily be a priority. That just gives the player an even greater edge, one that I dont think we need.

    Just my opinion.
     
  3. -Joker-'s Avatar

    -Joker- said:

    Default Re: How will reinforcements work in NTW?

    We dont know yet but my guess is its gonna be the same as ETW even though i would prefer to see RTW's system back
     
  4. Nimitstexan said:

    Default Re: How will reinforcements work in NTW?

    I hope (though probably in vain) that CA brings back the Kingdom's army control system. That was my number one favorite feature of Kingdom's. Certainly, the Napoleonic era, even more so than the first Colonial age, was a time a of huge armies, multiple battles with 150,000 men or more, combined, on the field. Certainly, there is now way TW can do justice to Napoleon's Corps d'Armee system without somehow allowing the players to have more than 20 units on the field, even if each unit is supposed to be the approximate equivlent of a regiment/brigade.

    'Course, I also hope that NTW's supply system and BAI/CAI improvements (whatever there are) also make it into ETW. . . oh well.
     
  5. Joker's Avatar

    Joker said:

    Default Re: How will reinforcements work in NTW?

    10.000 is a marketing term that has been used since Rome, the only way to get close is to increase the size of a unit and then the fun starts, the AI pathfinding get's a hart attack !

    It would be superb to see another aproach towards reinforcements, but, my guess is, it's not gonna happen.

    It is alot more difficult to get a new reinforcement system in then it is to increase the graphical splendor, furthermore as CA already said in the past, graphics sell ! So, we'll here for the next game how revolutionary it'll be on the graphics side of the scale and we'll see another "new AI" which will be practically the same as previously

    So, they are going to go on the safe side and not create any new system whatsoever unfortunnatly

    Could be wrong though, hope to be wrong.
     
  6. magpie's Avatar

    magpie said:

    Default Re: How will reinforcements work in NTW?

    20 unit limit same old system since RTW.Maybe we will get lucky and have MTW2/kingdoms reinforcements. I am really beginning to think that a large chunk of the warscape engine is just a recoded RTW engine and not a totally new development at all.

    sponsered by the noble Prisca
     
  7. Ulan1990 said:

    Default Re: How will reinforcements work in NTW?

    well they included some things from medieval (different city types) so they might include the reinforcement system but seriously 60 units would probably cause a heartattack for the ai
     
  8. smegma said:

    Default Re: How will reinforcements work in NTW?

    20 unit max, same reinforcement system. did anyone honestly believe it would be anything else?
     
  9. Kinjo's Avatar

    Kinjo said:

    Default Re: How will reinforcements work in NTW?

    Quote Originally Posted by RomulusAugustus View Post
    It seems to me the AI is so easy to beat using just 10 or 15 units that having the player control even more units(like you can on kingdoms) shouldn't necessarily be a priority. That just gives the player an even greater edge, one that I dont think we need.

    Just my opinion.
    How does it give the player a greater edge? the ai can receive reinforcements as well. Besides most of the time I am outnumbered by the ai and can fight 2-3 full stack with one stack due to how the reinforcements are dispersed. Now if I only had one stack and I had to deal with two full ai stacks at the same time that would make the game much harder then it currently is even with the ETW ai.


    Quote Originally Posted by Ulan1990 View Post
    well they included some things from medieval (different city types) so they might include the reinforcement system but seriously 60 units would probably cause a heartattack for the ai

    I can run 20 infantry units with 500 men each and still get decent fps on my system, but if the unit are only 120-160 then having 4 stacks on the battle field at the same time won't be a problem. This should be optional for those of us that have high end systems like it was in kingdoms.


    Quote Originally Posted by smegma View Post
    20 unit max, same reinforcement system. did anyone honestly believe it would be anything else?
    Why not they did it for Kingdoms which was an expansion for M2TW, NTW is a standalone game that almost has a full retail price, I would hope it would have a better reinforcement system.
     
  10. smegma said:

    Default Re: How will reinforcements work in NTW?

    i totally agree man, but this is CA we're talking about. Warscape engine was ground zero, they are rushing to get features in that were already there for all previous installments. This is one such feature i think should be included, but since they have made no mention of it i am sure it wont be there.
     
  11. LEGIO_Desaix's Avatar

    LEGIO_Desaix said:

    Default Re: How will reinforcements work in NTW?

    They don't need to give a decent reinforcement system.
    They don't need to give us a proper column formation with speed and morale bonus.
    They don't need to give us a relaistic square and not that silly rendition forming in a second even on contact with assaulting unit.

    Because they know well that we'll buy NTW anyway just hoping that something new will be introduced.
    I know I'm pretty stupid but it works for them...

    Every new version of TW is more and more arcade so no chance we will get any more complex this time.
     
  12. Kinjo's Avatar

    Kinjo said:

    Default Re: How will reinforcements work in NTW?

    Quote Originally Posted by LEGIO_Desaix View Post
    They don't need to give a decent reinforcement system.
    They don't need to give us a proper column formation with speed and morale bonus.
    They don't need to give us a relaistic square and not that silly rendition forming in a second even on contact with assaulting unit.

    Because they know well that we'll buy NTW anyway just hoping that something new will be introduced.
    I know I'm pretty stupid but it works for them...

    Every new version of TW is more and more arcade so no chance we will get any more complex this time.

    I would like to think CA does not intend on poising the well because there are a lot of people who view the forums before purchasing a game these days.