Well once I took a look I realized why orc armies that spawned near Grunburg couldnt take my town is not only lack of the seige tower but also no ram.
The problem is in EDU and I assume on purpose.
number of crew 4
number of engines 3
Tortoise ram requires 10 crew members. If game set on huge armies you might get to squeeze one in there but otherwise impossible.
Simply changing all ram units to have 10 or more crew and one ram model will help spawn armies perform their roles.
I assume that this was done to keep the models off the battle map. I can understand this with siege engine towers cause they might not be working yet but ram should have no problem.
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Actually this goes much deeper. This 4,3 goes across board for just about every engine.
This is why cannon has only one model
while hellblaster has three.
cannon and mortars require 3 men to operate while Hellblaster only requires 1.
This needs to be addressed immediately and could solve some issues with spawn armies as well as balance issues with various seige weapons.





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