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January 02, 2010, 08:41 PM
#1
Laetus
Silvan Generals seem to have longwinded combat sequences
Has anyone noticed how long winded the Sindar General Combat sequences are? Its a very flashy fighting style which seems to disemblow/decapitate the opponent many times prior to dispatching them even if they are knife armed hunters. Furthermore Legolas appears to be suprisingly ineffectual even versus Hunters armed with knives he seems to get stun locked a long time and achieve very little in melee. Its a lovely mod I just think these elves look a touch too slow in their fighting style. Other than that I am rather pleased with silvan elves.
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January 02, 2010, 10:21 PM
#2
Re: Silvan Generals seem to have longwinded combat sequences
Game engine limitation, I believe
Its easy to make war with others, its never been easy when we need a peace.
My holy damn simple tactic; Strike First, Strike HARD and SHOW NO MERCY.
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January 02, 2010, 11:58 PM
#3
Re: Silvan Generals seem to have longwinded combat sequences
Its just the standard 2H-sword animation.
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January 03, 2010, 07:58 AM
#4
Laetus
Re: Silvan Generals seem to have longwinded combat sequences
isn't the 2h animation bugged?
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January 03, 2010, 08:27 AM
#5
Re: Silvan Generals seem to have longwinded combat sequences
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January 03, 2010, 08:41 AM
#6
Re: Silvan Generals seem to have longwinded combat sequences
2h animation for who? Just normal 2 hander people?
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