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December 27, 2009, 04:56 PM
#1
Islamic factions in 4.2 - how do they do for you?
I ask because in my campaign the Egyptians and the Turks have been completely owned... Egypt is on it's last settlement and is a vassal of the Pope! The Turks are dead... destroyed by Byzantium and Antioch. The Moors were doing fine (attacking Italy, owning the Med for a while), but I had to kill them for victory... so what's done is done (and the Pope did most of the work in Africa) The Mongols are doing ok, but they are a different case.
There have been several Jihads which came to nothing at all, it was quite pathetic that all four combined couldn't put a dent in Antioch.
I am sad really, I will miss them. So are your campaigns similair? Or do the Islamics rule in your world?

"my principal Design was to Inform,
and not to amuse thee" The Travels (IV:12)
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December 27, 2009, 09:01 PM
#2
Foederatus
Re: Islamic factions in 4.2 - how do they do for you?
well im like turn 50 and antioch and jerusalem are dead(killed by islams) mongols have eliminated rusia, lithuania, and teutonics, and almost finished poland. I am spain so i have killed the moors
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December 28, 2009, 10:06 AM
#3
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December 28, 2009, 03:38 PM
#4
Re: Islamic factions in 4.2 - how do they do for you?
- The Moors tend to grab a province or two in Spain and then thats about it. Sicily tends to take tunis and most of africa. Spain and Portugal is normally in a stalemate with them
- The Egyptians take all the rebel settlements and a couple KoJ settlements.
- The Turks stalemate with Antioch but normally take most of Turkey.
- The mongols steamroll Russia and stalemate with Lithuania and Poland.
- I have never seen the Timmurids, not even sure if they are in this mod tbh.
I never play as a muslim so I cant say how they do as a controlled faction.
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December 28, 2009, 07:22 PM
#5
Re: Islamic factions in 4.2 - how do they do for you?
The Timurids indeed are not in this mod.
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