EDIT: I forgot: I plays submod RC+R.
I like having one governor in each settlement.
But, often I for long don't have enough for all.
So, how to nominate more generals??
EDIT: I forgot: I plays submod RC+R.
I like having one governor in each settlement.
But, often I for long don't have enough for all.
So, how to nominate more generals??
Last edited by Vifarc; December 30, 2009 at 04:09 PM.
It will never get enough generals for all cities/castle... especially your empire is expanded largely, generals will present himself when time have come, from wedding [most time it come from wedding], heroic battle by captain [no general] but rarely, family coming an age [long long time untill they grow up] or even bribed generals! I like to bribe them hehehe but costly and lowly on loyalty but can gain more loyalty in later when you send him to battle often and he will love you more =) [I ever bribe The Witch-King of Angmar to become my vassal! LMAO!!!]
eventually, you will get plenty generals in later.
IMO, it didn't need governor in every settlements, just major or border cities will be ok, just send them to war and try to centralize your empire.
Its easy to make war with others, its never been easy when we need a peace.
My holy damn simple tactic; Strike First, Strike HARD and SHOW NO MERCY.
What he said....
Also try to keep your generals alive. This will help you in having enough generals.
Then a submod for governors is needed.
They could be generals with no strategic movement, only able to sally.
Besides generals who lay for too long in settlements will usually get annoying negative traits which will affect income, happiness, etc; and they tend to be hereditary, so have one of your generals become "Too Comfortable" and an entire line of "Lazy" generals will ensue. I only keep generals in settlements near the border with an enemy, or when they have a trait/ancillary like "Architect" and I want to build something expensive somewhere.
Tis but a scratch.
Yes, but even the worst general is good for the Population Growth, and they rarely lower the income (but, only good generals in big towns cost less than the many gold they bring in).
The pop growth is what is the more important, so that's okay to grow the new small settlements you just conquiered.I only keep generals in settlements near the border with an enemy, or when they have a trait/ancillary like "Architect" and I want to build something expensive somewhere.
For the full grown ones, I like having the max population in, so I keep the governor in, as if he leaves, the town lose 5% pop.
We should nominate generals as permanent governors, that could free a general job for the captains.
Last edited by Vifarc; December 28, 2009 at 09:20 AM.
well i could say how to hire generals... thats what i did
number of generals seems to be related to the size of your army, I get option for new generals more often when I'm building new units, so increase your army to practical limit you can get from free upkeep in your cities, castles and don't forget forts on the map, this way new units aren't burden on your finance and total army strength has increased (it also has side affect of AI not so eager to declare war on you if your stronger)
They should do as the guys in Roma Surrectum did, and let you make a governor general that's not a family member, and you could get it from the town hall building or something..don't know if it's possible in the medieval 2 engine though..
Very good idea! I'll see this.
http://www.twcenter.net/forums/forumdisplay.php?f=251
Last edited by Vifarc; December 30, 2009 at 07:34 AM.
Broken Crescent may have it?
http://www.twcenter.net/forums/showt...58#post1827258
I may continue this thread in the TA submods forum..
Last edited by Vifarc; December 30, 2009 at 08:17 AM.
I asked on Broken Crescent forum, modder wudang_clown answered:
http://www.twcenter.net/forums/showthread.php?t=324902
> > Divide&Conquer submod user, playing RealmOfLothlõrien (ThirdAge mod). < <
My small products here.
I think that the more interesting question is how to get good governors. Any ideas?
Fight many battles and then release the prisoners and occupy the cities so that general get lots of chivarly and then but him into city![]()
This might have been mentioned but when you start the campaign on the bottom left corner check the box manage all cities. If you forgot and are in the middle of a good game open the menu, go to game options, and click on manage all cities. ( do this on the campaign screen, not battle screen )
> > Divide&Conquer submod user, playing RealmOfLothlõrien (ThirdAge mod). < <
My small products here.
///what he meant is that you can manage your cities without a generals
or family member in it. you only have to set it in your campaign options
before you start anew campaign - like russian gondor said.
to get a general you should try to win two battles in one turn with one
stack without a general. I'm not so sure if this have to be heroic battles.
but two fights won adds a general to a lot of my stacks that don't have
a general in it (it is the "Man of the Hour" event)
i never had problems with the amount of family members that can manage
my settlements. if you play long enough you will get a lot of chances to
adopt generals as family members.
than you will have a lot of male and female descendants. males become
generals at the age of 16 (or was it 18?) (check your family tree for that)
and females will get the chance to get "suitable husbands".
ATM i'm not so sure if some buildings like taverns and brothels cause bad
traits that decreases the chance of gettin descendants. but there are
definitely traits for that - but i don't know what causes them exactly.
and than of course you should not let them die in a fight. withdraw is no
bad thing and does not course bad traits.
///
Last edited by jản; January 15, 2010 at 10:36 AM.
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I know I can, that's not what I want. I wish I had a governor in all my cities, and a general in all my armies.
(And yes, I know I can fight battles using armies without a general in it.)
Ok I will try. As I fight very rarely without a general in an army, I just had this event once after a general just died in a battle.to get a general you should try to win two battles in one turn with one stack without a general.
I'm not so sure if this have to be heroic battles. but two fights won adds a general to a lot of my stacks that don't have a general in it (it is the "Man of the Hour" event)
Last edited by Vifarc; January 15, 2010 at 03:56 PM.
> > Divide&Conquer submod user, playing RealmOfLothlõrien (ThirdAge mod). < <
My small products here.