That's nice... Even if it's a little bit unrealistic.
Most of the time I don't care about corruption traits (I used to hate them, though) but I realised what they are - a way to slow down the economic boom. I've noticed that after you hit 50/100,000 even -3 management and the other bad traits don't really affect the characters that much. With all their other traits and especially ancilliaries (spelling?) most of them are still abled governors and your treasury doesn't get hurt
that much.
I also don't like having 80+ percent corrupt characters. Or generally 'virtuous' characters becoming insanely corrupt. Maybe there's a way to tone down the chance that the negative traits appear or link them to certain other traits. I don't know how the current vanilla/RS 1.6 model works, I also don't know how much levels of corruption there could be, but I imagine they should be something like this:
Anyway, I still think the 50,000 trigger is too low, especially for RS 1.6. Even though there were some nice adjustements to the (Roman) economy in 1.6, it's still pretty easy to have 50,000 most of the time. I know this could be edited, I have done it myself, actually. Still, if RS II has a different economic model a 50,000 mark maybe reasonable (if that is a considerable amount ingame). I doubt corruption traits will be gone altogether in RS II. It's just not realistic.
Sorry for the long post
