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December 24, 2009, 11:23 PM
#1
Semisalis
United Rome - Imperia
I just updated my original small United Rome mod to work with v1.5. I know, over 5 years since I first released, but, eh. As before, the Julii hold all of Italy and the Scipii, Brutii, and Senate have been removed. Includes standard starting armies or family members/generals near every city. The Senate should still give missions despite being destroyed at start as they did in the original 1.1 version, but it hasn't been tested since the update yet. Extended playtime to 476 AD (the fall of Rome of course) and all factions are unlockable. Also includes the export_buildings_descr.txt required to build all Roman temples as Julii.
Otherwise it is the same as vanilla. A little warning though, the faction leaders from the Scipii, Brutii, and Senate are all exiled on Sicily and of course are rebels since their factions are destroyed from lack of cities.
United Rome - Imperia v1.5 Update
Best used with my original Julii SPQR banner mod.
Last edited by Lord Phoenix; December 24, 2009 at 11:26 PM.
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December 26, 2009, 09:42 AM
#2
Re: United Rome - Imperia
How far do you think to extend this mod? It seems a good idea, as all mods for the greatest TW game of all times : Rome. :-)
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