Results 1 to 5 of 5

Thread: end turn CTD

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default end turn CTD

    i was playing greek in RTRPE some time, but when i pressed the end turn button in 268 BC, the game Crashed To Desktop.

    i came to these forums and tried the DIY CTD solutions, but this happened:

    toggled fow on
    check wether AI movements were followed (yes)
    end turn
    IMMEDIATE CRASH (although the game seems to be able to autosave)

    any suggestions? :x

  2. #2

    Default Re: end turn CTD

    Do you have the revolt ctd fix installed?

  3. #3

    Default Re: end turn CTD

    hmm no i dont think i do.
    will it successfully affect my current savegame after i do?

    EDIT: WORKS! but god i had some trouble finding the correct file. the link on the original topic leads to an d"outdated/closed" topic about revolt fix.

    here is the correct version (you might want to edit some posts to make it easier for others to find):
    http://www.twcenter.net/forums/showt...01#post2963601

    PS: seems there's still a little bug: seems like in every settlement theres an extra recruit option: 80 peltastai recruitable for 33652 denarii ???? kind of weird lol.
    Last edited by joris20; December 23, 2009 at 08:37 AM.

  4. #4

    Default Re: end turn CTD

    Actually, the correct version is this:
    http://www.twcenter.net/forums/showthread.php?t=214832

  5. #5

    Default Re: end turn CTD

    ok ok tyvm lol

    /closed

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •