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Thread: Not that mission... Again!

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  1. #1
    caralampio's Avatar Magnificus
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    Default Not that mission... Again!

    Playing as Isengard, after I built a tavern and could build assassins, every last mission that I get from the council is for assassinations. I also get missions from heirs who want me to kill their dad the king, "who is naught but a simpering fool". Those assassinations are very difficult affairs with like 5% chance of success (although my generals are killed all the time by AI assassins), so after a while I don't even bother anymore. It's too much work to build the assassins, babysit them towards their target and then see them fail time after time.

    I would much prefer get those juicy assignments for taking enemy cities or getting treaties with neighbors. They are feasable and productive.

    I think I'll never build a tavern again, just so I can avoid those useless "missions".

  2. #2

    Default Re: Not that mission... Again!

    You don't have to build no taverns, just train no assasins. I never do and I never get these missions. I believe they only appear when you have at least one assasin.

  3. #3
    HarneY's Avatar Semisalis
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    Default Re: Not that mission... Again!

    Yeh i didn't even know you could get assassin missions because I've never built a brothel on TATW I don't like the negative traits they produce

  4. #4

    Default Re: Not that mission... Again!

    Quote Originally Posted by HarneY View Post
    Yeh i didn't even know you could get assassin missions because I've never built a brothel on TATW I don't like the negative traits they produce
    Negative trait will occur when you fail to using spy or assassin [get caught, killed etc.]

    if success, you will get positive trait [+ command, order etc.]

    at least happen on my campaign =)
    Its easy to make war with others, its never been easy when we need a peace.



    My holy damn simple tactic; Strike First, Strike HARD and SHOW NO MERCY.

  5. #5

    Default Re: Not that mission... Again!

    Your governor gets bad traits when he is in a city with brothels etc.

  6. #6
    SuperZero's Avatar Foederatus
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    Default Re: Not that mission... Again!

    Quote Originally Posted by Seleukos_I. View Post
    Your governor gets bad traits when he is in a city with brothels etc.
    Yup they become Alcoholics

    Don't kill me







    ...please

  7. #7

    Default Re: Not that mission... Again!

    Quote Originally Posted by SuperZero View Post
    Yup they become Alcoholics

    And they commit the sin of adultery as well

    I always have one or two low income cities, where I'll build this line of building with absolutely no one to run it. I might as well have my generals/FMs out killing stuff.

  8. #8
    Muffer Nl's Avatar Praefectus
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    Default Re: Not that mission... Again!

    These buildings also increase your corruption by a large factor.


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