Hi again!
Have noticed that merchenary peltasts of rome for example have no their shields in battlefield (in 2D description we have picture of shield and figures of 2 shield defense, but 3D model has no any).
Could somebody fix it?
Hi again!
Have noticed that merchenary peltasts of rome for example have no their shields in battlefield (in 2D description we have picture of shield and figures of 2 shield defense, but 3D model has no any).
Could somebody fix it?
Picture please. And of what mod are you talking about? I don`t remember any bug related to the mercenary peltasts.
a. Hit Print Screen key on your keyboard to capture the image into memory.
b. Open any graphics program such as MSPaint, Infranview, ACDSEE, or Photoshop, etc.
c. Hit Ctrl-V
d. Save the image as .jpg
e. While making a new post
f. Hit "Manage Attachments"(scroll down under your text section). Hit the "Browse" button
g. Select the .jpg file you just saved, hit ok, and then hit "Upload"
h. Complete the post by hitting "Submit Reply"
No mod - only RTR platinum 1.9
Cannot figure out how to make picture. After using printscreen I have in tgas folder black image of .tga format (using ASDsee). Well, anyway take it in enclosure.
Thanx for help!
Take a screen:
Right... I think I vaguely remember this. The units use the same model and since both the mercenary and the aor greek peltasts have the mercenary_unit attribute they share the same skin too. So they`re identical in game. I don`t know why the ui cards are different for the mercenary. Maybe there was a separate texture for it, but I don`t have rtrpe installed anymore to check that out. The easiest way to fix the inconsistency would be to copy the ui cards of the aor unit for the merc and also to remove the shield value the merc has.