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Thread: Beter cavalary engagement (only to RR+RC)

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  1. #1
    pajomife's Avatar Protector Domesticus
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    Default Beter cavalary engagement (only to RR+RC)

    This file,descr_mount files,based in a Darth´s file,to improve the impact of cavalry charge,they penetrate deep in infantry formations and give a more realistic sense of clash.

    Just replace ,descr_mount in C:\Program Files\SEGA\Medieval II Total War\mods\Third_Age\data,better back up the old one for the case you don't like .

    PS:Try a custom battle with and without my file ,with the some units a to see the difference.
    This is the same file but adapted to this sub mod.

    This file is only for RR+RC
    For "vannila" 1.3 http://www.twcenter.net/forums/showthread.php?t=254734

  2. #2

    Default Re: Beter cavalary engagement (only to RR+RC)

    This'll be great if it works, gonna giver a try now.

    (The cavalry always felt pretty weak in this mod.)

  3. #3
    airborne guy's Avatar Domesticus
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    Default Re: Beter cavalary engagement (only to RR+RC)

    Have you tried this yet? How do I back up the file

  4. #4
    pajomife's Avatar Protector Domesticus
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    Default Re: Beter cavalary engagement (only to RR+RC)

    Quote Originally Posted by airborne guy View Post
    Have you tried this yet? How do I back up the file
    Just copy the original one in your desktop, then place the mod one in the game data folder.

  5. #5

    Default Re: Beter cavalary engagement (only to RR+RC)

    What version of RR+RC does this tweak works with?
    Do it work with all version?

  6. #6

    Default Re: Beter cavalary engagement (only to RR+RC)

    Cant say the cavalry is better tbh, they charge a bit deeper maybe but they also suffer a lot more losses.
    but thanks anyway, now i got a deadly weapon against those ridiculos Trolls as Rohan.

  7. #7
    airborne guy's Avatar Domesticus
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    Default Re: Beter cavalary engagement (only to RR+RC)

    still crashed here is the log...10:15:54.167 [system.rpt] [always] CPU: SSE2
    10:15:54.176 [system.rpt] [always] ==== system log start, build date: Aug 3 2007 version bld-medieval2-kingdoms-104 (45562) ===
    10:15:54.180 [system.io] [always] mounted pack packs/data_0.pack
    10:15:54.181 [system.io] [always] mounted pack packs/data_1.pack
    10:15:54.182 [system.io] [always] mounted pack packs/data_2.pack
    10:15:54.184 [system.io] [always] mounted pack packs/data_3.pack
    10:15:54.185 [system.io] [always] mounted pack packs/data_4.pack
    10:15:54.185 [system.io] [always] mounted pack packs/localized.pack
    10:15:58.203 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_buildings.txt, at line 11259, column 3
    Building DB error - faction turks has gap in building prior to northsouthroad
    10:15:58.203 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_buildings.txt, at line 11259, column 3
    Building DB error - faction turks has gap in building prior to c_northsouthroad
    Last edited by airborne guy; December 22, 2009 at 09:18 AM.

  8. #8
    Achilla's Avatar Vicarius
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    Default Re: Beter cavalary engagement (only to RR+RC)

    Quote Originally Posted by airborne guy View Post
    still crashed here is the log...10:15:54.167 [system.rpt] [always] CPU: SSE2
    10:15:54.176 [system.rpt] [always] ==== system log start, build date: Aug 3 2007 version bld-medieval2-kingdoms-104 (45562) ===
    10:15:54.180 [system.io] [always] mounted pack packs/data_0.pack
    10:15:54.181 [system.io] [always] mounted pack packs/data_1.pack
    10:15:54.182 [system.io] [always] mounted pack packs/data_2.pack
    10:15:54.184 [system.io] [always] mounted pack packs/data_3.pack
    10:15:54.185 [system.io] [always] mounted pack packs/data_4.pack
    10:15:54.185 [system.io] [always] mounted pack packs/localized.pack
    10:15:58.203 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_buildings.txt, at line 11259, column 3
    Building DB error - faction turks has gap in building prior to northsouthroad
    10:15:58.203 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_buildings.txt, at line 11259, column 3
    Building DB error - faction turks has gap in building prior to c_northsouthroad
    Crash is caused by the RR+RC and not BCE.
    Man is but a shadow of his former self, encased in feverish delusions of grandeur.
    Ignorance is your shield, knowledge is your weapon.
    Heart without reason is stupid, reason without heart is blind.


  9. #9
    airborne guy's Avatar Domesticus
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    Default Re: Beter cavalary engagement (only to RR+RC)

    Quote Originally Posted by airborne guy View Post
    still crashed here is the log...10:15:54.167 [system.rpt] [always] CPU: SSE2
    10:15:54.176 [system.rpt] [always] ==== system log start, build date: Aug 3 2007 version bld-medieval2-kingdoms-104 (45562) ===
    10:15:54.180 [system.io] [always] mounted pack packs/data_0.pack
    10:15:54.181 [system.io] [always] mounted pack packs/data_1.pack
    10:15:54.182 [system.io] [always] mounted pack packs/data_2.pack
    10:15:54.184 [system.io] [always] mounted pack packs/data_3.pack
    10:15:54.185 [system.io] [always] mounted pack packs/data_4.pack
    10:15:54.185 [system.io] [always] mounted pack packs/localized.pack
    10:15:58.203 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_buildings.txt, at line 11259, column 3
    Building DB error - faction turks has gap in building prior to northsouthroad
    10:15:58.203 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_buildings.txt, at line 11259, column 3
    Building DB error - faction turks has gap in building prior to c_northsouthroad
    Any news on this error, what should I do about this? I have already reinstalled the TATW and Medieval2TW Kingdoms

  10. #10
    pajomife's Avatar Protector Domesticus
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    Default Re: Beter cavalary engagement (only to RR+RC)

    I use the last submode version.
    And this is just visual. More penetration, and more flying guys, I hope you note it and enjoy it.
    And tanks for the feedback.
    Last edited by pajomife; December 23, 2009 at 06:40 PM.

  11. #11

    Default Re: Beter cavalary engagement (only to RR+RC)

    Will this work with 1.4 or no? I miss the better clashing with cavalry.

  12. #12

    Default Re: Beter cavalary engagement (only to RR+RC)

    It says only RR/RC in the title. So obviously it will not work with 1.4.

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