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Thread: RTW skeletons CRACKED!!

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  1. #1
    AncientSoldier's Avatar Tiro
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    Default Re: RTW skeletons CRACKED!!

    Those animations are incredible.Vanilla RTW archer animations should have been like that!Rep+!

  2. #2
    paradamed's Avatar Praepositus
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    Default Re: RTW skeletons CRACKED!!

    Whoever said that RTW modding is over is wrong. Amazing job Wlesmana! A major contribution to the RTW comunity for sure!

  3. #3
    Jarlaxe's Avatar Heavy Building Industry
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    Default Re: RTW skeletons CRACKED!!

    it seems an excellent tool but i have a problem downloading it from the link to mediafire ,it says that the user probably deleted the file,might anyoane knows where to download it?
    - Leader / Modeller/ Skinner / City Builder of Hegemonia City States -
    - Modeller/ Skinner / City Builder of Fourth Age -

    - Under the patronage of the cream pie lover -
    - jimkatalanos -



  4. #4
    wlesmana's Avatar ILIKE2MOVEITMOVEIT
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    Default Re: RTW skeletons CRACKED!!

    I just re-uploaded both tools to a private host. Should be no problem now.

  5. #5
    Jarlaxe's Avatar Heavy Building Industry
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    Default Re: RTW skeletons CRACKED!!

    thanks
    - Leader / Modeller/ Skinner / City Builder of Hegemonia City States -
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    - Under the patronage of the cream pie lover -
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  6. #6
    paradamed's Avatar Praepositus
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    Default Re: RTW skeletons CRACKED!!

    Hi Wles, any new animation being worked on? Did you create the new fellbeast animation?

  7. #7
    Jarlaxe's Avatar Heavy Building Industry
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    Default Re: RTW skeletons CRACKED!!

    i noticed that when you wright your animations in the text of the sceleton you have to be aware of the exact letters(caps or no)
    if your animation is named for example
    -mpla.CAS
    you have to wright it
    -mpla.CAS
    not
    -mpla.cas

    or else you will have ctd without any ****** error
    it took me sometime time to figure this out
    - Leader / Modeller/ Skinner / City Builder of Hegemonia City States -
    - Modeller/ Skinner / City Builder of Fourth Age -

    - Under the patronage of the cream pie lover -
    - jimkatalanos -



  8. #8
    Opifex
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    Default Re: RTW skeletons CRACKED!!

    Quote Originally Posted by wlesmana View Post
    Even though it only appears I added very few new animations on the archer, in fact ALL of the animations are new. Basically, I had to export every single animation to be used by the new skeleton (with 24 bones instead of the regular 19 bones) because the way the engine reads animations.

    The RTW engine (which I think was rectified in M2TW) reads every bone in the skeleton by a set list.
    It's the same in M2TW.


    "If ye love wealth greater than liberty,
    the tranquility of servitude greater than
    the animating contest for freedom, go
    home from us in peace. We seek not
    your counsel, nor your arms. Crouch
    down and lick the hand that feeds you,
    and may posterity forget that ye were
    our countrymen."
    -Samuel Adams

  9. #9
    Settoken's Avatar Libertus
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    Default Re: RTW skeletons CRACKED!!

    Amazing !!! there's much to do with it.

  10. #10
    gamer025's Avatar Civis
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    Default Re: RTW skeletons CRACKED!!

    So you could have more fluid swinging and stabbing with swords, axes?

  11. #11
    Raritу's Avatar Glück auf!
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    Default Re: RTW skeletons CRACKED!!

    I know that wlesmana is no longer active, but it would be nice if someone knows how he made the bowstring animation without moving the bones, which was told not to be possible in the OP?
    Last edited by Raritу; April 11, 2012 at 12:29 AM.
    Honored filly of M and happily taking my glance over Milner and Diamat

  12. #12

    Default Re: RTW skeletons CRACKED!!

    Just rotate them?

  13. #13
    Raritу's Avatar Glück auf!
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    Default Re: RTW skeletons CRACKED!!

    Of course, that must be the only way.

    But still, how did he manage to move the string simply by rotating it's bone?
    Honored filly of M and happily taking my glance over Milner and Diamat

  14. #14

    Default Re: RTW skeletons CRACKED!!

    I suppose you could add two bones on the hand bone (or at least one on the hand bone and one on top of that like: -0-0-0 (green is hand, blue is dummy and red is string)), which acts like a scissor to move the string and bow.

  15. #15
    Raritу's Avatar Glück auf!
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    Default Re: RTW skeletons CRACKED!!

    Simply brilliant

    I think I've got the string working. I presume he did the same with the arrow, right?
    Honored filly of M and happily taking my glance over Milner and Diamat

  16. #16

    Default Re: RTW skeletons CRACKED!!

    Think so yes.

  17. #17
    Raritу's Avatar Glück auf!
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    Default Re: RTW skeletons CRACKED!!

    Doing this tricky thing sure shows how talented wlesmana is.

    Too bad he's inactive, I still have many things need to be asked, like how exactly to copy new bones' coordinates in MAX script and add them to the skeleton's file. It wasn't quite clear enough for me.
    Honored filly of M and happily taking my glance over Milner and Diamat

  18. #18
    Raritу's Avatar Glück auf!
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    Default Re: RTW skeletons CRACKED!!

    I think I've got cleared enough about the coordinates, and finally managed to make this

    Many thanks for the help
    Honored filly of M and happily taking my glance over Milner and Diamat

  19. #19

    Default Re: RTW skeletons CRACKED!!

    Awesome, looks good

  20. #20

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