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  1. #1

    Default Re: Cavalry units-some artwork before previews


  2. #2
    danova's Avatar Protector Domesticus
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    Default Re: Cavalry units-some artwork before previews

    good job, mate!
    + rep
    .

  3. #3
    Andor's Avatar Civis
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    Default Re: Cavalry units-some artwork before previews

    "pecheneg horse archer" It's amazing and hussars and szeklers and light cavarly and everything WOW... congratulation for you

    More cavarly units more.......pls

  4. #4

    Default Re: Cavalry units-some artwork before previews

    Wow, The models are awesome!



    PLEASE RESPECT MY ETHNICITY AND RELIGION! -Hunyadi

  5. #5
    paradamed's Avatar Praepositus
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    Default Re: Cavalry units-some artwork before previews

    These models are amazing. Is it only one faction of the mod? Will all factions be remodelled or are there any vanilla models in the mod?

  6. #6
    fightermedic's Avatar Ordinarius
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    Default Re: Cavalry units-some artwork before previews

    alsmost as good as the rusci units
    thats about the biggest compliment i can give

  7. #7

    Default Re: Cavalry units-some artwork before previews

    thanx guys

    we remodelled and skinned only the hungarians, but in the mod you may find modells from another mods lik rusichi

  8. #8
    VINC.XXIII's Avatar Retired
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    Default Re: Cavalry units-some artwork before previews

    Great work!! The colors and forms are perfect, this szekler mounted archers are destined for the early era? Or their looks don't was changed?

  9. #9
    Csatádi's Avatar Senator
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    Default Re: Cavalry units-some artwork before previews

    Quote Originally Posted by Rus-Bey View Post
    Great work!! The colors and forms are perfect, this szekler mounted archers are destined for the early era? Or their looks don't was changed?
    szeklers ug0 means Székelys from the beginning
    szeklers ug1 comes later in the 12th century

    And there is a second upgrade in the 14th century. Their pictures are on the previous page.

  10. #10

    Default Re: Cavalry units-some artwork before previews

    őőő what is the question exactly?

  11. #11
    VINC.XXIII's Avatar Retired
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    Default Re: Cavalry units-some artwork before previews

    thanks

  12. #12

    Default Re: Cavalry units-some artwork before previews

    pechenegs




  13. #13
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: Cavalry units-some artwork before previews

    How many Petzeneg units the mod will have?
    TGC mod is in a search for a 10-12 unit Petzeneg roster to be placed north of Bulgarians,north of Danube and east of Magyars.
    What your mod would interest about in order for a wide co operation with TGC/CBUR?
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  14. #14

    Default Re: Cavalry units-some artwork before previews

    Quote Originally Posted by AnthoniusII View Post
    How many Petzeneg units the mod will have?
    TGC mod is in a search for a 10-12 unit Petzeneg roster to be placed north of Bulgarians,north of Danube and east of Magyars.
    What your mod would interest about in order for a wide co operation with TGC/CBUR?
    we made 1 with 1 upgrade. I think rusichi has petchenegs too. Unfortunatly I don't have time for making units besides my mod.

    d.

  15. #15
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: Cavalry units-some artwork before previews

    We could trade some of your already made units (magyars that could fit in TGC timeframe,other units like this Petzeneg etc)with units we already made and that could fit in your mod too..
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  16. #16
    \Vazul's Ghost/'s Avatar Senator
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    Default Re: Cavalry units-some artwork before previews

    Quote Originally Posted by dome View Post
    pechenegs



    ...awesome. In the second image the third one from the left is like "What you looking at, son!"

    Seriously though this is great work +REP!
    γνῶθι σεαυτόν ~ μηδὲν ἄγαν

  17. #17

    Default Re: Cavalry units-some artwork before previews


  18. #18

    Default Re: Cavalry units-some artwork before previews

    magyar nobles around XII. century






  19. #19
    matija191's Avatar Senator
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    Default Re: Cavalry units-some artwork before previews

    nice very, nice...to bad that I can´t rep+ you
    COMPANY OF HEROES - BALKANS IN FLAMES

    Mi? Satrli smo grobu vrata,
    Da,još nas ima - još Hrvata!


  20. #20

    Default Re: Cavalry units-some artwork before previews

    Mother of god....your models just keep getting better and better! Fantastic job!

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