Page 5 of 11 FirstFirst 1234567891011 LastLast
Results 81 to 100 of 210

Thread: Cavalry units-some artwork before previews

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    AnthoniusII's Avatar Μέγαc Δομέστικοc
    Join Date
    Feb 2007
    Location
    Thessalonike Greece
    Posts
    18,974

    Default Re: Cavalry units-some artwork before previews

    An exelent result!!
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  2. #2

    Default Re: Cavalry units-some artwork before previews

    Better and better
    BTW what kind of ethnicity represent voyniks? Vlachs?

  3. #3

    Default Re: Cavalry units-some artwork before previews

    yes

    voiniks are vlach horse archers, in the southern region of our kingdom i nthe XV. century

  4. #4

    Default Re: Cavalry units-some artwork before previews

    Quote Originally Posted by dome View Post
    yes

    voiniks are vlach horse archers, in the southern region of our kingdom i nthe XV. century
    Oh yes. Vlach shepard settlerds spread along Carpathia and reached Polish lands too. They brough a rare element of HA to Polish army as they were obligated to serve as mounted horse archers mostly in exhange for the land. Anyway I like that unit by your performance a lot Dome, a really nice and unique looking one

  5. #5
    Visarion's Avatar Alexandros
    Artifex

    Join Date
    Dec 2009
    Location
    Europe
    Posts
    8,055

    Default Re: Cavalry units-some artwork before previews

    waw! amazing!

  6. #6

    Default Re: Cavalry units-some artwork before previews

    thanx guys

    Visarion, what is the correct name of voinicks in english?

  7. #7
    Visarion's Avatar Alexandros
    Artifex

    Join Date
    Dec 2009
    Location
    Europe
    Posts
    8,055

    Default Re: Cavalry units-some artwork before previews

    Quote Originally Posted by dome View Post
    Visarion, what is the correct name of voinicks in english?
    well in Romanian is "voinic" singular and "voinici" plural meaning "young, handsome, strong, courageous" but it also means "young man" or "soldier"!

    the translation in English is "sturdy"

    you should probably use "voinik" or "voiniks"

    the word comes from the Bulgarian "vojnic" or the Slavic "voiničĭskŭ" meaning soldier...
    Last edited by Visarion; June 20, 2010 at 06:19 AM.

  8. #8
    EarendilElenthol's Avatar Artifex
    Join Date
    Apr 2008
    Location
    The Netherlands
    Posts
    998

    Default Re: Cavalry units-some artwork before previews

    Wow, Dome your work is great. I looked at it and was speechless. Keep up the good work!

  9. #9
    Matthćus's Avatar Knez Bribirski
    Join Date
    May 2006
    Location
    Croatia
    Posts
    3,018

    Default Re: Cavalry units-some artwork before previews

    impressive...

  10. #10
    mgabor27's Avatar Tiro
    Join Date
    May 2010
    Location
    Vác, Hungary
    Posts
    202

    Default Re: Cavalry units-some artwork before previews

    Men! It is unbelievable!
    Great work! Keep it up boys! It will be the best medieval mod I know it!

  11. #11
    Wallachian's Avatar Citizen
    Join Date
    Nov 2009
    Location
    Bucharest, Romania
    Posts
    9,495

    Default Re: Cavalry units-some artwork before previews

    "Voinic" is translated as strong, stout or powerful man.

    Beautiful units +rep

  12. #12

    Default Re: Cavalry units-some artwork before previews

    ok, thanx !

  13. #13
    matija191's Avatar Senator
    Join Date
    Feb 2010
    Location
    Trench
    Posts
    1,042

    Default Re: Cavalry units-some artwork before previews

    excellent men, especially when I see a horsemen with dalmatian lions on his shields
    rep+
    COMPANY OF HEROES - BALKANS IN FLAMES

    Mi? Satrli smo grobu vrata,
    Da,još nas ima - još Hrvata!


  14. #14
    Hrobatos's Avatar Praeses
    Join Date
    Dec 2009
    Location
    Berlin, Germany
    Posts
    7,755

    Default Re: Cavalry units-some artwork before previews

    i can only say WOW, +rep dome

  15. #15

    Default Re: Cavalry units-some artwork before previews

    damm light lancers are F.....ng awesome

    The more sand has escaped from the hourglass of our life, the clearer we should see through it.
    Niccolo Machiavelli

  16. #16

    Default Re: Cavalry units-some artwork before previews

    szeklers ug0









    szeklers ug1










  17. #17
    AnthoniusII's Avatar Μέγαc Δομέστικοc
    Join Date
    Feb 2007
    Location
    Thessalonike Greece
    Posts
    18,974

    Default Re: Cavalry units-some artwork before previews

    I like the leather scale breast plate.!
    Exelent work!
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  18. #18

    Default Re: Cavalry units-some artwork before previews

    Quote Originally Posted by AnthoniusII View Post
    I like the leather scale breast plate.!
    But is it historical? I read a debate about it on historical forum and it turned out that such amor was rather not present in middle ages Europe, but in central Asia and further east nomadic tribes.

  19. #19

    Default Re: Cavalry units-some artwork before previews

    Quote Originally Posted by Silesian_Noble View Post
    But is it historical? I read a debate about it on historical forum and it turned out that such amor was rather not present in middle ages Europe, but in central Asia and further east nomadic tribes.
    exactly

    we have just written sources from the 12 th century,so we have to use analogies from byzantine empire and from steppe tribes. It must be something similar

    d.

  20. #20
    AnthoniusII's Avatar Μέγαc Δομέστικοc
    Join Date
    Feb 2007
    Location
    Thessalonike Greece
    Posts
    18,974

    Default Re: Cavalry units-some artwork before previews

    Bulgars,Magyars were some of the steppe origin people that have been influenced by the Roman empire and the same time infuence the empire back.
    Romans (Taktica) mention that double influence in both equipment and tactics.
    The "Turks" Leon VI the Wise mention's north of the empire are magyars!
    Magyars could easily have access to Roman arsenall because even Slavic people on the south shores of Dunab still used that kind of equipment.
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •