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December 16, 2009, 10:12 AM
#1
Pirates of the Caribbean
This will be a mod set in a fantastic XVIIth century in the Caribbean.
Factions:
England
France
United Provinces
Spain
Union of Pirates
Arawak Tribes
Caribi Tribes
Colonial Rebels (Rebels)
Map: a map of Caribbean and northern South America + Florida+Mexican/Central American coast.
Union of Pirates:
Admiral's Guards
Musketeers of Trinidad
Musketeer militia
Light ship cannons
Heavy cannons
Light cannons
Pirates (swordsmen)
Pikemen of Tortuga
Spain:
Viceroy's Guards
Conquistadors
Heavy musketeers (with conquistador armour)
Musketeer militia
Heavy cannons
Light cannons
Dismounted Conquistadors
Cuba's Pikemen
United Provinces:
General's Guards
Musketeers of Bahamas
Musketeer militia
Heavy cannons
Light cannons
Orange Pikemen
Light swordsmen
Heavy swordsmen
France:
Gardes à Cheval
Gendarmes
Royal musketeers
Colonial militia
Heavy cannons
Light cannons
Swordsmen
Pikemen of Florida
England:
King's Guards
Dragoons
Red Coats
Colonial militia
Heavy cannons
Light cannons
Colonial Pikemen
Colonial Swordsmen
Arawak tribes:
Chief's Guards
Archers
Musketeers (Arawak)
Spear throwers
Clubmen
Spearmen
Caribi Tribes:
Leader's Guards
Archers
Musketeers (European)
Spear throwers
Spearmen
Axemen
Cities,religion and culture:
no stone walls
no islam
shamanism
animism
caribbean (culture for natives)
Searching a team
Need ideas for traits and others
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December 18, 2009, 10:48 PM
#2
Re: Pirates of the Caribbean
This is a really good idea but wouldnt it suit ETW better. Since the caribben is mostly islands, you wouldnt want to leave out the naval battles. But thats not a reason to not add it to M2TW. Good luck
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