Well the more i play TATW the more this faction seems to me less entertaining compared to others:
- no unit diversity really (militia and more militia - no good looking units except the very latest units).
- not accurate lore-wise (no Kingdom of Eriador existed during late third age, and Aragorn never was their faction leader...)
- their starting position give them an easy start and they can extend easily and rapidly, thus creating a huge empire quite too easily compared to other factions.
Why not creating 1 or several "neutral" additional factions which can choose between good and evil (Tharbad, Bree and Fornost for example) with interesting units (mailed units wielding maces, axes and swords) ?
What do you think ? Am i the only one to feel like this ?
PS: i know DAC propose something like this but what i suggest is to make it standard in vanilla TATW 1.4 or 1.5.![]()













