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Thread: Can anyone recomend any Realisum sub Mods?

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  1. #1

    Default Can anyone recomend any Realisum sub Mods?

    Can anyone recommend any realism sub-mods that do to TATW what RTR and EB did to vanilla Rome?
    Balbor

    Former Creative Director
    Former Head Unit Modeller and Texture
    Fourth Age:Total War

  2. #2
    EOMER's Avatar Civis
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    Default Re: Can anyone recomend any Realisum sub Mods?

    real recruitment combat its in the submod section
    Last edited by EOMER; December 13, 2009 at 04:37 PM.

  3. #3

    Default Re: Can anyone recomend any Realisum sub Mods?

    does it remove the vanilla style RTS recruitment and increase population sizes and starting settlement infrastructure to something more realistic?
    Balbor

    Former Creative Director
    Former Head Unit Modeller and Texture
    Fourth Age:Total War

  4. #4

    Default Re: Can anyone recomend any Realisum sub Mods?

    Quote Originally Posted by Balbor View Post
    does it remove the vanilla style RTS recruitment and increase population sizes and starting settlement infrastructure to something more realistic?
    It does a good job of simulating "realistic" armour/weapon and other values with a set of formulas that take into account armour/weapon type, material, unit training, race, combat role, etc. It's difficult to explain in one sentence.

    It also simulates realistic recruitment that is determined by race, terrain type, unit rarity. For example elves have smaller recruitment pools and they replenish much more slowly because of their low numbers but elven unit are also much stronger. Also elves have faster recruitment in forests (their native terrain) than deserts or mountains to which they're not indigenous. All faction are arranged in such a way.

  5. #5
    EOMER's Avatar Civis
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    Default Re: Can anyone recomend any Realisum sub Mods?

    No it doesnt affect vanilla medieval total war just tatw

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