TIPS ON ADDING MORE MODS TO DMUC:
Note: Mod manager is not required and not recommend for this package. (See the Q&A Section above for more details!)
To Edit the Custom Play function, from the DMUC Launcher, click GC, RTI, WP or MP > CUSTOM EDIT. This will open the DMUC Custom User Script file you need to modify in order to add your own mods. When you first open the file, it will already contains the standard DMUC options by default.
Using the Grand Campaign Script as an example, By default it will look like this:
Now here's a explanation of what the DMUC Pack files are:
Just add following for each mod you wish to included: The part in RED should be the name of the mod you wish to use with the DMUC:
mod WhatEverTheModPackNameIs.pack;
Example:
Make sure to check the information included in the mods to see if the mod you're adding needs to be high priority (add early near the top of the script) or low priority (added near the bottom of the script.) The rule of thumb here usually is that things like textures packs are low priority and things that alter game play are higher priority. You may have to play a bit with the order if you are unsure. Also an mods that add units need to be a "Darthmod" or "DM" version updated to the current version of DadrthMod.
Examples:
If the mod you are adding is to add more skins for another faction, let's say Spain, which the DMUC does not have. You would simply add your skin pack to the end of the string, like so:
But if you wanted to override, let's say the Britsh Skins with another British skin pack, you would need to alter the line like so:
After making the changes you want, click File > Save.
SPECIAL MODS NOTE: The DMUC MOD is NOT compatible with Marku's Mod (a conversion of AWI to DM specs), TAR, APETI, TROM, or ROS. All of these mods listed are major mods that CAN NOT be made to work together.
Known Non-Compatible mods include:
Tighter Formations (all versions) Note that DM and DMUC already included tighter formations.
Other Blood Mods are not compatible.
Most Mods that add extra Units unless they are especially made for DarthMod.
Most custom Startpos file may work but with mixed results unless they are especially made for DarthMod.