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Thread: Problems with 1.3 mesh converter!!

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  1. #1
    Marin.Subasic's Avatar Libertus
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    Default Problems with 1.3 mesh converter!!

    HEY guys if someone can help???I gut some exper.with modeling and texture editing,but it is my first time to deal with ETW!!I gote some ideas for units i want to have in my game,but when i tray to convert my ms3d to etw mesh the converter abort transfer"some error report"!!!!THANKS

  2. #2

    Default Re: Problems with 1.3 mesh converter!!

    Quote Originally Posted by Marin.Subasic View Post
    HEY guys if someone can help???I gut some exper.with modeling and texture editing,but it is my first time to deal with ETW!!I gote some ideas for units i want to have in my game,but when i tray to convert my ms3d to etw mesh the converter abort transfer"some error report"!!!!THANKS
    Same here.

    Error report:

    Problem when converting back unit from Ms3d format to weighted.variant.

    Code:
    Reading ms3d file: D:/Uap/steamapps/common/empire total war/mod/unitmodels/modif
    iedgrenzer32.ms3d
    Read ms3d vertex section
    Read ms3d triangle section
    Read ms3d group section
    Read ms3d material section
    Read ms3d keyframer data
    Read ms3d joint section
    Read ms3d first subversion number
    Read ms3d group comment section
    Read ms3d material comment section, number of comments = 0
    Read ms3d joint comment section
    hasmodelcomment != 1
    Read ms3d model comment
    Read ms3d second subversion number
    Read ms3d weight section
    
    Exception in Tkinter callback
    Traceback (most recent call last):
      File "C:\Python26\lib\lib-tk\Tkinter.py", line 1410, in __call__
        return self.func(*args)
      File "D:\Uap\steamapps\common\empire total war\mod\unitmodels\ETWvariant_weigh
    ted_meshConverter_v1_3.py", line 6097, in ms3d2meshConverterButton
        backVWMobj.header          = ms3dobj.makeVWMheader()
      File "D:\Uap\steamapps\common\empire total war\mod\unitmodels\ETWvariant_weigh
    ted_meshConverter_v1_3.py", line 4467, in makeVWMheader
        header.nstrings    = int( tokens[0] )
    ValueError: invalid literal for int() with base 10: ''

    CA you have done a great job so far, keep up the good work!!

    Why there is no German-Axis FPS game?
    Thank You for the rep+ given!:wink:

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