Yes it is.
is the emergent factions playable or not ?
Ah, but they still didn't bother to add faction descriptions now, did they? :-)
My game just crashes with 2.0 :/
and are pirates still limited to 6 units?
Awesome mod, and works great for me, but just one quick question. I was looking forward to starting as the thirteen colonies, taxing the hell out of my lower class and turning into a republic and possibly gaining the label of United States, but instead being given the option to control rebelling armies they just take control of my cities? Is there any way to fix this??? thanks...
You mean that when US appears with a rebellion you are not asked which side will follow? That is weird...
Here is what happens in detail, i start as the 13 colonies. I over tax my lower classes. 3 turns later rebellion happens in many of my provinces and cities are taken, note that i do nothing to stop them. I don't quite remember whether they had marched on Philly, my capitol, but do I have to wait for them to march on Boston in order to join them? Thanks for the help, I really want to play as a premature US from 1700 haha... Edit: ok i tried it out and they take all my provinces, then march on philly, they take it, the turn ends and i get the little loading stopwatch forever. Any way to fix this?
Last edited by edswarnok; April 24, 2010 at 09:46 PM.
Usually, all you need to do to change government TYPE is to let a rebellion happen in your capital province ONLY. I'm guessing the crash happens because you are not changing government type here - you are actually changing nations, essentially causing your nation (faction name, and all) to disappear and a new faction (United States) to be created, with completely new diplomatic status etc, to appear.
Hello, i installed the mod but when i start a campaign, it doesn't work, it take me back to windows with an error... I play the game with the version 1.0, is it the problem ? If yes, can you make a version for 1.0 (i suppose it'll be easy for you ^^)
Thanks a lot
No, but you can do it by yourself, it is an easy modification.
Thanks, you rock
Is this compatible with CA Patch 1.6?
Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
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Yes.