I don't get it. You could conceiveably have a city that's in a tug of war between two factions, losing population steadily from continuous sacking or extermination, and yet you can still recruit huge armies of men/orcs/whatever from it just because it's got the right culture rankings?
I mean, yes, population still dictates settlement growth.... but that's all it does now! Once you've got your cities fully upgraded, there's almost no purpose to maintaining high populations except maybe a smidgeon of extra taxes
You can't even ship low-tier units to new settlements to disband for a population boost anymore.. it makes no sense. It's as if soldiers and civilians live on two separate planes of existence >__>![]()




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