Would it be possible to make the wooden forts belong to the unused mesoamerican culture, so that there strat map fort icon could be used as a wooden one?
Success!!!

it worked! you can now have both wooden and stone forts on both the strat and battlemap, and I will explain the process i used to achive it.
after installing stone forts and the fixes, go to models_strat/residences in both your mod folder and your main folder and rename the following:
to
and rename
to
Code:
ne_castle_buildings
remember to do this in both your mod folder and your main m2tw folder.
next, open up descr_cultures.txt and find these lines: (note: they will be under
"culture eastern_european"
and
"culture northern_european"
headings:
Code:
fort data/models_strat/residences/NE_fort_buildings.CAS, fort_barbarian
fort_cost 2500
fort_wall data/models_strat/residences/NE_fort_walls.CAS
change this to
Code:
fort data/models_strat/residences/NE_castle_buildings.CAS, fort_barbarian
fort_cost 2500
fort_wall data/models_strat/residences/NE_castle_walls.CAS
(remember to do this for both the northern_european and eastern_european cultures)
next, go to
Code:
fort data/models_strat/residences/aztec_fort.CAS, fort_eastern
fort_cost 500
fort_wall data/models_strat/residences/aztec_fort_walls.CAS
under the mesoamerican culture heading, and change it to
Code:
fort data/models_strat/residences/NE_fort_buildings.CAS, fort_barbarian
fort_cost 2500
fort_wall data/models_strat/residences/NE_fort_walls.CAS
finally, place the wooden fort in descr_strat like so
Code:
region Dublin_Province
farming_level 4
famine_threat 1
fort 28 235 bz_fort_m culture mesoamerican
make sure the "culture" line for your fort is set to mesoamerican, if you set it to anything else it will show up as a stone fort.
Also remember, the wooden forts are
Code:
bz_fort_m,
holyr_fort_b
stone_fort_a
and the stone ones are
Code:
pkh_cliff_c (get that here http://www.twcenter.net/forums/showthread.php?t=310839) (northern_european)
stone_fort_b (northern_european)
stone_fort_c (northern_european)
stone_fort_d (northern_european)
stone_fort_e( northern_european)
knightly_order_fort_b (northern_european)
me_fort_a (middle_eastern)
me_fort_b (middle_eastern)
place the stone forts under their culture headings in descr_strat so that they show up as stone forts on the strat map.
note that this only changes the look on the strat map, remember to use the wooden forts (bz_fort_m, holyr_fort_b, stone_fort_a) in the entry to put a wooden fort on the battlemap.
Code:
region Dublin_Province
farming_level 4
famine_threat 1
fort 28 235 bz_fort_m culture mesoamerican
is a wooden fort on the strat map with a wooden fort on the battlemap.
Code:
region Konjikala_Province
farming_level 4
famine_threat 1
fort 35 240 me_fort_a culture middle_eastern
is a stone fort on the strat map with a stone fort on the battlemap.
Code:
region Oslo_Province
farming_level 4
famine_threat 1
fort 152 272 stone_fort_c culture mesoamerican
is a wooden fort on the strat map with a stone fort on the battlemap. ( not what you want
)
Next thing to do: see if I can use "large town" and "Wooden castle" models as new fort types