Thread: Der dreissigjährige Krieg v1.0

  1. #2741

    Default Re: 1648 - Der dreissigjährige Krieg

    Quote Originally Posted by bast7540 View Post
    Sorry for the very simple question: what is the year start of the campaign of this mod? 1618 or earlier?
    I have modified the campaign start year in the descr_strat just for fun, and i think that can bug the game and the scripts so i want apply the original start year of this mod. So what is the start year of the 1648 mod campaign?
    1.1.1618

  2. #2742
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: 1648 - Der dreissigjährige Krieg

    Unsurprisingly the start is 1618










  3. #2743

    Default Re: 1648 - Der dreissigjährige Krieg

    Great work.. how do i +rep? i never understood how

  4. #2744
    ZeEmperor's Avatar Semisalis
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    Default Re: 1648 - Der dreissigjährige Krieg

    easy,just click the green sign under the players achievement icons(the knight helmet,mace,trophy/or the rep simbols)

  5. #2745

    Default Re: 1648 - Der dreissigjährige Krieg

    huh.... i don't have that... but strangely i have that under my own avatar

  6. #2746

    Default Re: 1648 - Der dreissigjährige Krieg

    Quote Originally Posted by Monguntiacum View Post
    wait only a short time, until release of Version 2.0. There is Trier playable.
    Oh mein Gott.... You must release today. I have a huge Wallenstein hardon that needs to be satisfied.

  7. #2747
    Domesticus
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    Default Re: 1648 - Der dreissigjährige Krieg

    Oh gawd, that is pretty bad Gigantus! That is a big task to do o_o

    I take it theres no commercial or anything translators? I always thought there was a program one could get and it'd work better than Google or Babel Fish Alot better

  8. #2748
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    Default Re: 1648 - Der dreissigjährige Krieg

    I doubt it, the mechanics of translators at present do not allow for the correct translation of idioms and hence make hash of it. That's the reason why human translators are paid large amounts of money - to get the meaning right.










  9. #2749

    Default Re: 1648 - Der dreissigjährige Krieg

    Hey guys, appart from Spain I am figuring out there are plenty more new factions, do you mind publish a complete list to make the waiting more inspiring?. Sorry if already answered.

    Thanks for your dedication in one of the best historical mods.

  10. #2750
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    Default Re: 1648 - Der dreissigjährige Krieg

    Spoiler Alert, click show to read: 
    Last edited by Gigantus; February 03, 2013 at 08:06 AM.










  11. #2751

    Default Re: 1648 - Der dreissigjährige Krieg

    any chance of it being released today, before the weekend is over?

  12. #2752
    Domesticus
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    Default Re: 1648 - Der dreissigjährige Krieg

    Why are the Nonplayable Factions non-playable? Transylvania sounds fun

    I get the feeling that the Ottomans, Protestant Union, and Catholic League are emergent or your faction becomes them?

  13. #2753

    Default Re: 1648 - Der dreissigjährige Krieg

    Thanks for the list, some sound new to me as Mainz, Trier and Cologne (the eclessiastical principaties I think), and Hesse, Bayreuth.
    Quote Originally Posted by Mr Kriegtooth View Post
    Why are the Nonplayable Factions non-playable? Transylvania sounds fun

    I get the feeling that the Ottomans, Protestant Union, and Catholic League are emergent or your faction becomes them?
    As far as I know, Ottomans are emergent and Protestant Union and Catholic League are non playable since represent the little states that cant be faction in the game but important as a whole.

  14. #2754
    Domesticus
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    Default Re: 1648 - Der dreissigjährige Krieg

    That leaves Transylvania

    Well nothing is ever really unplayable if its on the map at the start of the game! I'd just change the file to make Transylvania playable if they are well, able to be played

    Would be pretty sweet to fight out some Vlad the Impaler stuff, he was in the 1600s, right?

  15. #2755

    Default Re: 1648 - Der dreissigjährige Krieg

    Gigantus, did you abandon XCAI in the new version?

  16. #2756
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    Default Re: 1648 - Der dreissigjährige Krieg

    We have retained the strategic one as far as I recall, for the battle AI we had to change as we needed to adapt to the pike & musket principle which is not supported properly by the regular AI. Credit here goes to Geoffrey for his tireless effort to adapt it.










  17. #2757

    Default Re: 1648 - Der dreissigjährige Krieg

    So it's a custom made AI just for the mod? How well would you personally say the AI performs? Because I've generally
    dealt with the fact nearly all the total war AI, custom or not, are far from sufficient.

  18. #2758

    Default Re: 1648 - Der dreissigjährige Krieg

    Quote Originally Posted by Mr Kriegtooth View Post
    That leaves Transylvania

    Well nothing is ever really unplayable if its on the map at the start of the game! I'd just change the file to make Transylvania playable if they are well, able to be played

    Would be pretty sweet to fight out some Vlad the Impaler stuff, he was in the 1600s, right?
    No, its not on the map, they are emergent.

    Gabriel Bethlen (de Iktár) was prince of Transylvania (1613–1629) and leader of an anti-Habsburg insurrection in the Habsburg Royal Hungary. His last armed intervention in 1626 was part of the Thirty Years' War. He led an active Protestant-oriented foreign policy.
    But, Ottomans, Transylvanians, and many more are playable in the sister mod of "1648: Thirty Years of War", the "1648: The Two Towers" playing in the balkans. After release of 1648: TYoW 2.0 we will finish the already started sistermod as fast as possible.

  19. #2759
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    Default Re: 1648 - Der dreissigjährige Krieg

    There will never be a sufficient AI in my eyes as there are simply too many variables to be included in the coding.

    We have however succeeded to a certain degree to make the AI appear to be somewhat more responsive to the army compositions of that period. I believe we managed to reduce the brain dead habit of generals to commit suicide at the very first opportunity to a rarity and other 'weird' stuff like that. Some we replaced with some lesser (and easy to manage) weirdness, others have been removed.

    We are in fact looking forward to the release as that will give us a large scale feed back on that work.










  20. #2760
    Domesticus
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    Default Re: 1648 - Der dreissigjährige Krieg

    Ah, no big deal about Transylvania then

    Be sure to make threads for the sister mods! I mostly want to just check this site, and Infracta upset my dial up greatly And I dont think English translation matters too much as long as its playable or a full translation is in the works!

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