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Thread: Der dreissigjährige Krieg v1.0

  1. #81
    Mr. Sorrow's Avatar Ordinarius
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    Default Re: 1648 - Der dreissigjährige Krieg

    Quote Originally Posted by Automatix View Post
    yes, in Bohemia lived many germans, but what i know so in this timeframe it was 50 on 50 officialy names been czechs only in the Germans lokations only germans used germans names. The Great Germanization og every names been later.

    it was only idea. that could be only there where was settlements capturing by someone in this timeframe for better historial accuracy.

    regards

    I understand that, but is it not easier just to rewrite them (that is if you want a bit of roleplay of the Great Czechization )?

    Spoiler Alert, click show to read: 

    Vypadalo by to asi takto: "Příteli, byl jsem s Tyršem v Berlíně a ty kůže německé se konečně naučili hrát tu Babičku pořádně. Konečně příteli, pravdu díš. Vždyť je to největší skvost mezi hrami českými."

    Last edited by Mr. Sorrow; December 29, 2009 at 02:27 AM.

  2. #82
    Gigantus's Avatar The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it
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    Default Re: 1648 - Der dreissigjährige Krieg

    I suppose one could put it in for a few major cities (where it was known) for variety's sake. Monti is the specialist there.



  3. #83

    Default Re: 1648 - Der dreissigjährige Krieg

    Quote Originally Posted by gigantus View Post
    I suppose one could put it in for a few major cities (where it was known) for variety's sake. Monti is the specialist there.
    I think (understand this is my speculation and could be way off base!) Cities are good!, but since there are a number of factions already. I believe the aim is to build up to that point! you know add gameplay before you get into the "meat and potatoes" of what this mod is about! JUST MY OPION~sorry if I am wrong
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  4. #84

    Default Re: 1648 - Der dreissigjährige Krieg

    not loosing the mainpath of discussion. i give a summary:
    1) some guys want to do a translation after release of the mod
    2) a idea was to build a script who change the german names of cities after capture of a non-german speaking faction into the name of these people, example: Iglau changes to Jihlava (central bohemia) or Breslau to Wroclaw (Silesia). This script would build by the translation-guys not by the 1648 team.

    3) gigantus take a point, with a warning about slow down the mod with a big script like this, also the 1648 script is without this names-change a very big guy.
    And 2/3 cities in 1648 are Minor Cities, where no name-change per script is possible.

    4) So i would make a guess, already only translation without extra wishes would be a huge job, so start with the basics before other extras.

  5. #85
    Mr. Sorrow's Avatar Ordinarius
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    Default Re: 1648 - Der dreissigjährige Krieg

    Quote Originally Posted by Monguntiacum View Post
    not loosing the mainpath of discussion. i give a summary:
    1) some guys want to do a translation after release of the mod
    2) a idea was to build a script who change the german names of cities after capture of a non-german speaking faction into the name of these people, example: Iglau changes to Jihlava (central bohemia) or Breslau to Wroclaw (Silesia). This script would build by the translation-guys not by the 1648 team.

    3) gigantus take a point, with a warning about slow down the mod with a big script like this, also the 1648 script is without this names-change a very big guy.
    And 2/3 cities in 1648 are Minor Cities, where no name-change per script is possible.

    4) So i would make a guess, already only translation without extra wishes would be a huge job, so start with the basics before other extras.
    This is exactly what I meant. Just translation. If anyone needs city names in their native language, they can rename them in the camaign after they conquered them...

  6. #86

    Default Re: 1648 - Der dreissigjährige Krieg

    If there is a translation from German to English for this mod still needed, I will do it.
    Last edited by Odoaker; December 29, 2009 at 03:09 PM.
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    Beta-tester for ChC; Mapper of Colonialism-TW;

  7. #87
    Sol Invictus's Avatar Domesticus
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    Default Re: 1648 - Der dreissigjährige Krieg

    Quote Originally Posted by Odoaker View Post
    If there is a translation from German to English for this mod still needed, I will do it.

    There is a special place at the seat of God reserved for whoever translates this mod.

  8. #88

    Default Re: 1648 - Der dreissigjährige Krieg

    I´m very happy to announce that the teams of Wallenstein TW (banzai!) and XVIIth Century Mod: DMB (trashing_mad) have given their permission to use their heritage. So we use the time until our mod will release with assemble some units of this both mods.

  9. #89
    Mr. Sorrow's Avatar Ordinarius
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    Default Re: 1648 - Der dreissigjährige Krieg

    Very good news!

  10. #90

    Icon14 Re: 1648 - Der dreissigjährige Krieg

    Quote Originally Posted by Monguntiacum View Post
    I´m very happy to announce that the teams of Wallenstein TW (banzai!) and XVIIth Century Mod: DMB (trashing_mad) have given their permission to use their heritage. So we use the time until our mod will release with assemble some units of this both mods.
    Oh my, that is just excellent!!!
    "I came, I saw, and I didn't believe my eyes!"

  11. #91
    Condottiere SOG's Avatar Domesticus
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    Default Re: 1648 - Der dreissigjährige Krieg

    I am very excited for this especially as I am completely bored with the English Civil War mod...

    I have been waiting for this for a long time...

    Are there going to mercenary generals in the pool?..
    Erasmo
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  12. #92
    Mr. Sorrow's Avatar Ordinarius
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    Default Re: 1648 - Der dreissigjährige Krieg

    Just quick question. How do you plan to implement Wallenstein? Will he fight for Bohemia or for the Emperor, or does it depend on the situation?

  13. #93

    Default Re: 1648 - Der dreissigjährige Krieg

    Quote Originally Posted by Mr. Sorrow View Post
    Just quick question. How do you plan to implement Wallenstein? Will he fight for Bohemia or for the Emperor, or does it depend on the situation?
    he and a handful other great generals are "heroes".
    Wallenstein fight for the Emperor.



    Bohemia gets as generals:

    Matthias von Thurn,
    Albrecht von Smiřický
    Graf Andreas Schlick
    Wenzel von Ruppa,
    Colonna von Fels
    Wilhelm von Lobkowitz

    and more historic people

  14. #94

    Default Re: 1648 - Der dreissigjährige Krieg

    Can you give some details about the units (name, best ones)?
    01001001011101000010011101110011001000000110001101101100011001010110000101110010001000
    000111010001101000011000010111010000100000011110010110111101110101001000000110100001100
    0010111011001100101001000000111010001101111011011110010000001101101011101010110001101101
    00000100000011101000110100101101101011001010010000001101111011011100010000001111001011011
    110111010101110010001000000110100001100001011011100110010001110011

  15. #95

    Default Re: 1648 - Der dreissigjährige Krieg

    Quote Originally Posted by Monguntiacum View Post
    We have 5 Pools of Recruting:

    1) Units of Religion: Papist oder Protestant / lowest class troops
    2) Units of Militia: Every faction has the same cadre /lower-middle class
    3) Units of Mercenary: Every faction can recruit /lower-middle class
    4) Units of regional: This a AOR Troops, example Pappenheimer Curassiers you can only recruit in Franconia, etc. / high-highest class
    5) Units of Special: The great factions, with estates beyond the map: Poland-Lithuania, Sweden, France, Habsburg (we united the spanish and the austrian parts of the family, so the faction can fight against the rebellious netherlands and the insurgent princes) will get Spawn Aid, these are in example the mercenary units of sweden (scots, etc) or swedish core (yellow brigade, finns, etc). / middle-high class

    hope this will help to imagine

  16. #96

    Default Re: 1648 - Der dreissigjährige Krieg

    I knew that, was hoping for further details. I'll wait for previews then...
    01001001011101000010011101110011001000000110001101101100011001010110000101110010001000
    000111010001101000011000010111010000100000011110010110111101110101001000000110100001100
    0010111011001100101001000000111010001101111011011110010000001101101011101010110001101101
    00000100000011101000110100101101101011001010010000001101111011011100010000001111001011011
    110111010101110010001000000110100001100001011011100110010001110011

  17. #97

    Default Re: 1648 - Der dreissigjährige Krieg

    Quote Originally Posted by Maximinus Thrax View Post
    I knew that, was hoping for further details. I'll wait for previews then...
    take a look, our latest appetizer about the new canon-models in german board:

    http://www.totalwar-zone.de/forum/ap...s/t18941-f143/


    the pictures showing our "all-faction" canons, canons of the secret pools (regionals, specials) of course not.

  18. #98

    Default Re: 1648 - Der dreissigjährige Krieg

    Quote Originally Posted by Monguntiacum View Post
    I´m very happy to announce that the teams of Wallenstein TW (banzai!) and XVIIth Century Mod: DMB (trashing_mad) have given their permission to use their heritage. So we use the time until our mod will release with assemble some units of this both mods.
    That's great news!

  19. #99

    Default Re: 1648 - Der dreissigjährige Krieg

    I have seen on some pictures, and on the Swedish faction symbol, that you are using the present coat of arms of the Kingdom of Sweden. But in those days, the Vasa family ruled Sweden, and the coat of arms looked like this:
    "I came, I saw, and I didn't believe my eyes!"

  20. #100
    Aragorn1963's Avatar Biarchus
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    Default Re: 1648 - Der dreissigjährige Krieg

    I've been hoping for a Thirty years war mod for a long, long time. I'm thrilled to hear it is about to be released! Thank you!

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