Remind me, but have we not found a way to modify the conversion rate of individual settlements? e.g., lower the conversion rate of Jerusalem, prolonging the time it takes for to eradicate the other religious elements in the city.
Remind me, but have we not found a way to modify the conversion rate of individual settlements? e.g., lower the conversion rate of Jerusalem, prolonging the time it takes for to eradicate the other religious elements in the city.
Under the patronage and bound to the service of the
artist formerly known as Squeakus Maximus
Stoic Pantheist of S.I.N
Germanicus5 has made an assimilation script:
http://www.twcenter.net/forums/showt...77#post6117077
does this do what you require?
Actually, yes![]()
The code in question:Originally Posted by Germanicus
To balance this, the player would refer to his campaign_db and the base conversation rate listed there.Originally Posted by Assimilation Script
Under the patronage and bound to the service of the
artist formerly known as Squeakus Maximus
Stoic Pantheist of S.I.N