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  1. #1
    RollingWave's Avatar Praepositus
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    Feb 2005
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    Default Question on upkeep units

    Hello, first time playing this mod, and I really like the general economic nature this thing is set up like (even though I'd hope the units were a bit more different, a little disappointing that Moors ended up with very few new units etc.. ) and figuring out how to get this thing working with Vista was a (but I blame Microshit for that heh )

    I have a couple of questions though.

    1. What are the free upkeep units for the city and castles? since getting the economy going (especially early on. ) is insanely important, every penny counts. so knowing what type of units are actually free upkeep is quiet important . is my basic assumption that all levy / milita types are free upkeep in cities (to the limited slots) correct? then what's the castle free upkeep units? I havn't been able to find them as the Moors yet.

    2. does the garrison script only work one way? so I keep only 2 archer at my citadel and the AI attacks it with a small stack, am I stuck with defending with those 2 archers?

    Thanks a ton.
    1180, an unprecedented period of peace and prosperity in East Asia, it's technology and wealth is the envy of the world. But soon conflict will engulf the entire region with great consequences and lasting effects for centuries to come, not just for this region, but the entire known world, when one man, one people, unites.....

  2. #2

    Icon10 Re: Question on upkeep units

    1. it is practically like normal medieval 2 you can get free unkeep for city units if you can train them in there.For castles not really sure but i think only peasant units get free unkeep.

    2.Well it is supposed to work both ways but in my experience it may not work sometimes (but waiting a bit may help) But if i were you i wouldnt rely on it so mutch

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