Do you remember that temple I did some months ago? Well, as ou may recall, I had the model, and I had the texture. Alas, I am too much of a MAX newb to work out how to UVW map in 3ds... I am nearly 50, and re-learning a process I do in other programmes is pretty tough for me...
I know we have quite a few great wizards here who could do the job in literally a blink of an eye. If someone could uvw map my model properly, I would be able to try and get it in-game, and then it would mean several hours of work not gone to waste.
This is the rar archive:
http://www.filefront.com/15032887/Temple.rar
Included:
* Model
* Texture
* Reference render to show roughly where the bits ought to be mapped to.
Thanks an awful lot in advance, anyone who will help me with this problem!





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