Why is the campaign map so big? I don't get it, what's so good about it? Except that you have to build a LOT of watchtowers...I like the campaign map size of Medieval 2 vanilla and Kingdoms!
Everything in TATW is ... hmmm what is the word ... It is emmmm, un-..., unseeable?
Too much fog of war... Aren't you supposed to see what is happening inside your lands?
One more thing ... Campaign map models for town and large town should difer more, and cities like Edoras and Osgiliath should'nt really have huge stone walls. It is ridicoulous
Edoras should be a large town and not a huge city, and Osgiliath should be a city but ... but without walls ... and all ruined ... But hey im going to deeply now...
P. S. The MOD rulz just some things from which I have the feeling that there are like ... 4-5 men on the campaign map.![]()




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