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  1. #1
    caralampio's Avatar Magnificus
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    Default Guilds

    Probably discussed before, but in my search I didn't find the exact answer to my question. Are guilds faction-specific? And if yes what factions can build what guilds?

  2. #2

    Default Re: Guilds

    I dont think high elves can have thieving guild until you take an enemy settlement that has one.

  3. #3
    Kilt in the Wind's Avatar Civis
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    Default Re: Guilds

    When I played High Elves (v1.3 vanilla). They had two guilds available - Woodsmen (bonus to archer experience) and Merchants ($trade$)

    p.s. As Maxamus has just pointed out you can get other guilds through conquering, but you can never upgrade them. THough it is useful to have a few centres for spy production near Mordor

  4. #4

    Default Re: Guilds

    There is also the Sword-smiths guild for Gondor. Dale got it too I think.
    EDIT: Look at Honga, you can see it there which factions has which guilds. http://totalwar.honga.net/faction.ph..._age&encode=en

  5. #5
    Kilt in the Wind's Avatar Civis
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    Default Re: Guilds

    That is a really good wesite. It seems to have everything!
    Cheers Seleukos

  6. #6

    Default Re: Guilds

    Or simply go take a look in export_descr_buildings in data

  7. #7
    caralampio's Avatar Magnificus
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    Default Re: Guilds

    Thanks, it is all in Honga's site. Man that guy must have a lot of free time in his hands, his work is fabulous.

  8. #8
    desean's Avatar Semisalis
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    Default Re: Guilds

    yep

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