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  1. #1
    cedric37's Avatar Why Not ?!
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    Icon5 How to decrease the chances for assassination to succeed ?

    Hi all,

    I would like to diminish the chances for an assassin to kill because right now in the mod i am playing the chances are way too high IMO. I have seen that there are values pertaining to the assassins in the descr_campaign_db.xml but i don't know which ones to change although some of the values have obvious significations.

    Can someone point me out what to change to get something smoother that the following ?
    <assassinate_base_chance float="33"/>
    <assassinate_attack_modifier float="0.8"/>
    <assassinate_defence_modifier float="0.8"/>
    <assassinate_public_modifier float="0.25"/>
    <assassinate_personal_modifier float="0.25"/>
    <assassinate_counter_spy_modifier float="1.0"/>
    <assassinate_agent_modifier float="1.25"/>
    <assassinate_own_region_modifier float="0.75"/>
    <assassinate_assassinate_attr_modifier float="0.18"/>
    <assassinate_chance_min int="10"/>
    <assassinate_chance_max int="95"/>

    Thanks,
    Cedric37.
    Patronized by y2day/Patron of KDK, Swagger & Navajo Joe, of the Imperial House of Hader



  2. #2
    Swagger's Avatar Imperial Coffee-Runner
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    Default Re: How to decrease the chances for assassination to succeed ?

    hi cedric

    i'm not much used to this part of modding, but from what i can see this is what you're looking for

    <assassinate_base_chance float="33"/>
    the "33" is the modifier, meaning that's the chances, so 33 means 33% of chance (or 1/3)

    by increasing the number, the chances will increase (or diminish if you lower it)


    just try it
    Under the Patronage of the Dreadful cedric37!
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  3. #3
    cedric37's Avatar Why Not ?!
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    Default Re: How to decrease the chances for assassination to succeed ?

    Thanks for the advice,
    I will try with let say, 10.
    Patronized by y2day/Patron of KDK, Swagger & Navajo Joe, of the Imperial House of Hader



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