I've noticed something that seems to be a bug or something with the spies that seems to cause them to always get killed.
I'll send a spy into a settlement, and then the next turn if the spy is still in the settlement and it has a 90% chance of success your spy will die every time. At first I thought it was just bad luck, but I've done it over twenty times with twenty different spies with three different factions and it does the same thing every time. However if the chance of success is below 90% it still seems to be random whether the spy succeeds or gets killed, it only seems to happen at 90%.




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