.... Should begin next week, after I finish all the troubling works. (permission has been granted many months ago)
FOE elements to merge into the mod:
- Battle Environment:
- Sky: assume it's unchanged since TIC, the sky is done and you're already playing with it!
- Ground texture: I think this one is missing in FOE. Anyone found it??
- Grass: no merge. I hate grass!
- Venegation: no merge. It seems slow in FOE and I hate trees in battle
- Campaign Environment:
- Terrain texture: I'm not sure if this has been done before. May replace it with something different later
- Character models: undecided
- Unit skins: Initially all FOE units with unit cards and text descriptions will be added, whether you can find them in FOE or not. Eventually all other hidden units should be added as well.
- Unit items: FOE comes with a lot of whole new items, such as shields with depth, historically-correct swords, spears, etc. They will be re-used in new units!
Many of RTR units can be directly substituted with FOE skin and text. The armour/weapon stats would be adjusted according to their appearance, however, the total battle stats would be kept the same if possible.
The last task is to rebalance barbarian unit stats. The current mod setup - elite warriors plus a lot of cheap levies - is wrong, or unsuitable. The recruitment zones for them need to be fixed too.
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