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Thread: Ports?

  1. #1

    Default Ports?

    i know no1 reads this part of the fourm anymore but i might aswell try. im currently playing as the HRE and through out all my campains my port income 99.9 percent of the time is 0, is this a glitch or what.

  2. #2

    Default Re: Ports?

    To receive income from ports, you need the following:


    1.) The province must have one or more trade goods.

    2.) You must have a "chain" of one or more ships in each sea region between your port and the ports you're "exporting" to.

    3.) In those sea regions, there must be no ships belonging to a faction you're at war with.



    Hope that helps!
    "Evil is easy, and has infinite forms." - Pascal

  3. #3

    Default Re: Ports?

    In addition to what is explained above about exports from ports:

    Port income deals with imports from a faction you are not at war with.

    If the other faction has:

    1. a port
    2. a trade building, and
    3. a ship or ships connecting from the exporting port to your importing port.

    The amounts are quite small, perhaps only 6 florins per import item.

    So, for example: HRE faction is you and you have a port in Saxony, and the English have a port & trade building in Northumbria and a ship in the North Sea, then you will have some income from the imported fish and wool. If the English become at war with the Danes (for example) then a Danish longboat in the North Sea will cut off the English exports and your import (port) income will be cut off.

    I guess that the reason we don't see port income so much is because the AI doesn't do ships very well.
    Last edited by Sir Lurkalot; November 19, 2009 at 10:08 PM. Reason: there's wool in yorkshire

  4. #4

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