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Thread: Settlement Coordinate Locator

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  1. #1

    Default Re: Settlement Coordinate Locator

    HoH, I used a part of you descr_regions.txt parsing function in my Script Validator. I hope you're OK with that

  2. #2
    HouseOfHam's Avatar Primicerius
    Join Date
    Apr 2007
    Location
    Minnesota, USA
    Posts
    3,030

    Default Re: Settlement Coordinate Locator

    Yeah, whatever
    RTR website/SVN admin

    - Settlement coordinate locator -for RTW/M2TW
    - EDB Validator v1.2.8 (Oct 16, 2012) - for RTW/M2TW
    - RTW scripting tutorials
    - n-turns per year script generator

  3. #3

    Default Re: Settlement Coordinate Locator

    doesnt work, keep on saying ":cannot draw image" on win XP, any advice?

  4. #4

    Default Re: Settlement Coordinate Locator

    Convert your map_regions.tga to a .bmp

  5. #5

    Default Re: Settlement Coordinate Locator

    At first I couldn't get it to work. It kept saying it couldn't draw. I noticed the path went to the base folder. My region file and map were in a named folder within the campaign folder so I created mock TW folders and dropped a copy of my regions text file and the .bmp map into the base folder at the end. I then ran the program targeting the mock destination and everything worked perfectly.
    For Lawrence, mercy is a passion, for me, it is merely good manners. You may judge which is the more reliable.

  6. #6
    vyrille's Avatar Libertus
    Join Date
    Apr 2014
    Location
    Adelaide
    Posts
    91

    Default Re: Settlement Coordinate Locator

    thanks for this. makes it way easier than to run the game and show_cursorstat the out of it

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