
Originally Posted by
Maca
I would like individual heroes (with invisible guards), but one MAJOR problem with individual ones is this:
Have you ever had a general surrounded? If you have then you'll know what I'm talking about. The hero will be surrounded and take lots of hits.
"Fine" you might say, "their HP will allow them to take it and then kill the atackers with ease."
Sadly, not true in M2TW. What WILL happen is that they will go through the wounded animations again and again and again and again......................................................and again, until they finally die.
The only thing that I can think of is that trolls don't do the wounded animations, so I'm thinking that their skeleton animation is different to normal infantry and so possibly doesn't have these animations.
As for the invisible guards, I made some playable for a while in custom battles (along with the hero), and they just don't work, even when very weak, they will hold a while against most foes, and so it is clear that they are there. Another indication of their presence is when you hold right click and drag, selecting the formation, any that are left will have a place in the formation and that will show.
I also don't think that the ressurection of heroes is that good of an idea (apart from Nazgul and Gandalf - though he only the once.) What happens if you capture, say, Aragorn, and execute him, then, ten turns later, you come across him and his almost twenty hitpoints again? I would be very annoyed, as I would think that I had got rid of him.
In the end I suppose that really I think that the way heroes are implemented now is the best way to do it, but not everyone will agree.
Edit: Damn, just seen that most of my points have already been mentioned.